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mr:priest_armor [2026/01/01 10:00] – Update wiki pages based on codebase verification\n\n- Fixed incorrect naming for Icecap plant (was incorrectly named as level object)\n- Created accurate Icecap plant page with proper mechanics\n- Updated related pages to reflect correct game mechanics\n- mikemr:priest_armor [2026/01/01 10:05] (current) – external edit 127.0.0.1
Line 1: Line 1:
 +====== Priest Armor - Code References ======
  
 +===== Java Classes =====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/items/common/armor/PriestArmor.java|PriestArmor.java]]
 +
 +===== JSON Configuration =====
 +This entity is implemented in Java, no JSON configuration exists
 +
 +===== String Resources =====
 +<code xml>
 +<string name="PriestArmor_Name">priest vestments</string>
 +<string name="PriestArmor_Info">The Priest\'s class armor. Like other class armors, it has a special ability that has not yet been implemented.</string>
 +</code>
 +
 +===== Lua Scripts =====
 +This entity is implemented in Java, no Lua script exists
 +
 +===== Related mr Entities =====
 +  * [[mr:priest_class|Priest (Class)]]
 +  * [[mr:armor|Armor (Item)]]

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