mr:statue_mob
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| mr:statue_mob [2026/03/22 08:41] – Improve mr: namespace pages for mystery_meat, rat, and statue Qwen Assistant | mr:statue_mob [2026/03/22 08:46] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Statue Mob - Code References ====== | ||
| + | |||
| + | {{ rpd: | ||
| + | |||
| + | **Statue** is a special mob that appears as a decorative statue until triggered. | ||
| + | |||
| + | ===== Java Classes ===== | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | |||
| + | ===== Implementation Details ===== | ||
| + | * **Class**: com.watabou.pixeldungeon.actors.mobs.Statue | ||
| + | * **Extends**: | ||
| + | * **Sprite**: spritesDesc/ | ||
| + | * **AI**: Passive (statues remain still until triggered) | ||
| + | * **HP**: 15 + (depth × 5) - scales with dungeon depth | ||
| + | * **Defense Skill**: 4 + depth | ||
| + | * **Attack Skill**: 4 + depth (same as defense) | ||
| + | * **Damage**: (depth / 4 + 1) to depth | ||
| + | * **Experience**: | ||
| + | * **Carcass Chance**: 0 (does not leave carcass) | ||
| + | * **Max Level**: Scales with depth | ||
| + | |||
| + | ===== Immunities and Resistances ===== | ||
| + | * **Immune to**: Toxic Gas, Poison, Leech, Bleeding | ||
| + | * **Resistant to**: Death enchantment, | ||
| + | |||
| + | ===== Special Behavior ===== | ||
| + | * **Passive State**: Statues start in passive state and do not move | ||
| + | * **Activation**: | ||
| + | * **Challenge Interaction**: | ||
| + | * In "No Weapon" | ||
| + | * In "No Armor" challenge: Only regular Statue spawns | ||
| + | * **Loot**: Can drop equipment from previous heroes (armor, weapons) | ||
| + | |||
| + | ===== Variants ===== | ||
| + | * **Armored Statue** - Wears armor, spawns in No Weapon challenge | ||
| + | * **Golden Statue** - Special golden variant that can drop valuable items | ||
| + | |||
| + | ===== Level Object Configuration ===== | ||
| + | * **JSON**: levelObjects/ | ||
| + | * **Lua**: scripts/ | ||
| + | |||
| + | ===== Related mr: Entities ===== | ||
| + | * [[mr: | ||
| + | * [[mr: | ||
| + | * [[mr: | ||
| + | * [[mr: | ||
| + | |||
| + | {{tag> mr mobs statue construct passive}} | ||
mr/statue_mob.txt · Last modified: by 127.0.0.1
