mr:wraith_mob
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| mr:wraith_mob [2026/03/28 19:03] – Improve wiki pages: expand dagger_item (RU) and wraith_mob (MR) with comprehensive content Qwen Assistant | mr:wraith_mob [2026/03/28 19:04] (current) – external edit 127.0.0.1 | ||
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| + | ====== Wraith Mob - Code References ====== | ||
| + | |||
| + | ===== Java Classes ===== | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | |||
| + | ===== JSON Configuration ===== | ||
| + | * [[https:// | ||
| + | |||
| + | ===== String Resources ===== | ||
| + | <code xml> | ||
| + | <string name=" | ||
| + | <string name=" | ||
| + | </ | ||
| + | |||
| + | **Localized Names:** | ||
| + | * **Russian: | ||
| + | * **Spanish: | ||
| + | * **French:** spectre (values-fr/ | ||
| + | * **German:** Geist (values-de/ | ||
| + | * **Portuguese (BR):** espectro (values-pt-rBR/ | ||
| + | * **Chinese (Simplified): | ||
| + | * **Chinese (Traditional): | ||
| + | * **Japanese: | ||
| + | * **Korean:** ìœ ë ¹ (values-ko/ | ||
| + | * **Polish:** widmo (values-pl/ | ||
| + | * **Ukrainian: | ||
| + | * **Turkish: | ||
| + | * **Greek:** στοιχειό (values-el/ | ||
| + | * **Indonesian: | ||
| + | * **Hungarian: | ||
| + | * **Italian: | ||
| + | * **Malay:** hantu (values-ms/ | ||
| + | |||
| + | ===== Lua Scripts ===== | ||
| + | This entity is implemented in Java, no Lua script exists | ||
| + | |||
| + | ===== Entity Kind ===== | ||
| + | * **Entity Kind:** Wraith (returns class simple name via getEntityKind()) | ||
| + | * **Mob Type:** Undead mob | ||
| + | * **Flying:** Yes (flying = true) | ||
| + | * **Experience: | ||
| + | * **Carcass Chance:** 0 (no carcass drop) | ||
| + | |||
| + | ===== Stats and Abilities ===== | ||
| + | * **HP:** 1 (base, scales with depth) | ||
| + | * **Damage:** 1–3+level (scales with dungeon depth) | ||
| + | * **Attack Skill:** 10+level (scales with dungeon depth) | ||
| + | * **Defense Skill:** attackSkill * 5 (very high defense) | ||
| + | * **Immunities: | ||
| + | * [[mr: | ||
| + | * [[mr: | ||
| + | |||
| + | ===== Spawning Mechanics ===== | ||
| + | * **Spawn Method:** static void spawnAround(int pos) - spawns 4 Wraiths in neighboring cells | ||
| + | * **Spawn Method:** static Wraith spawnAt(int pos) - spawns single Wraith at position | ||
| + | * **Spawn Delay:** 2 seconds (SPAWN_DELAY = 2f) | ||
| + | * **Visual Effect:** Alpha tweener (0.5s fade-in) + ShadowParticle.CURSE burst | ||
| + | * **Initial State:** Hunting AI state when spawned | ||
| + | * **Reset Behavior:** Returns to Wandering state on reset() | ||
| + | |||
| + | ===== Depth Adjustment ===== | ||
| + | * Implements IDepthAdjustable interface | ||
| + | * Stats scale with Dungeon.depth | ||
| + | * Damage max: 3 + level (where level = Dungeon.depth) | ||
| + | * Attack skill: 10 + level | ||
| + | * Defense skill: (10 + level) * 5 | ||
| + | |||
| + | ===== Related Information ===== | ||
| + | * Wraiths are undead flying mobs with very low HP but high defense | ||
| + | * They are immune to Death enchantment and Terror buff | ||
| + | * Spawn in groups of 4 around a position using spawnAround() method | ||
| + | * Have a distinctive fade-in visual effect with shadow particles | ||
| + | * Kill yields no experience (expForKill = 0) | ||
| + | * Do not leave carcasses (carcassChance = 0) | ||
| + | * Use Hunting AI state when enemies are seen | ||
| + | * Defense scales significantly with dungeon depth | ||
| + | |||
| + | {{tag> rpd mobs undead flying mr}} | ||
mr/wraith_mob.txt · Last modified: by 127.0.0.1
