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rpd:alchemy_mechanic [2025/12/29 11:55] – Add alchemy_mechanic.txt with accurate alchemy information mikerpd:alchemy_mechanic [2025/12/29 11:59] (current) – external edit 127.0.0.1
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 +====== Alchemy ======
  
 +{{ rpd:images:item_PotionOfHealing.png|Alchemy Pot }}
 +
 +**Alchemy** is the system in Remixed Dungeon that allows players to convert seeds into potions.
 +
 +==== Description ====
 +Alchemy is a crafting system that uses alchemy pots found in various levels to convert seeds into potions. It requires 3 or more seeds of the same type to create a potion. The system is primarily used for converting excess seeds into useful potions.
 +
 +==== Alchemy Pot Locations ====
 +  * Found in laboratory levels
 +  * Sometimes generated in special crafting areas
 +  * Not commonly found in regular dungeon levels
 +
 +==== Alchemy Process ====
 +  * **Seed to Potion** - Place 3 or more seeds of the same type on an alchemy pot
 +  * When using 3 or more seeds, there is a base chance to create a random potion from the game's potion selection
 +  * If successful, there is an additional chance to generate the specific potion associated with the seed type (e.g., Firebloom seeds have a chance to create Potion of Liquid Flame)
 +
 +==== Code References ====
 +  * Java Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/blobs/Alchemy.java|Alchemy.java]]
 +  * Alchemy Pot: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/levels/features/AlchemyPot.java|AlchemyPot.java]]
 +  * Seed Class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/plants/Seed.java|Seed.java]]
 +  * Each seed type has an alchemyClass property that defines what potion it can potentially create (e.g., Firebloom seeds can create Potion of Liquid Flame)
 +
 +==== Strategy ====
 +  * Convert excess seeds into useful potions to save inventory space
 +  * Prioritize seeds that create more valuable potions
 +  * Use alchemy when you have an abundance of one seed type
 +
 +==== Tips ====
 +  * Always have 3 or more seeds of the same type to craft a potion
 +  * The chance to create the specific potion tied to the seed increases with more seeds used
 +  * If you don't have enough of one seed type, the result will be a random potion
 +  * Alchemy pots can be used to dispose of unwanted items (though not as efficiently as other methods)
 +
 +==== Related ====
 +  * [[rpd:potions|Potions]] - Items that can be created via alchemy
 +  * [[rpd:seeds|Seeds]] - Ingredients for potion creation
 +  * [[rpd:moisten|Moistening]] - Separate process for creating special arrows
 +  * [[rpd:shops|Shops]] - Where alchemy pots can sometimes be found
 +
 +{{tag> rpd mechanics alchemy crafting}}
rpd/alchemy_mechanic.txt · Last modified: by 127.0.0.1