rpd:alchemy_mechanic
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| rpd:alchemy_mechanic [2025/12/29 11:55] – Add alchemy_mechanic.txt with accurate alchemy information mike | rpd:alchemy_mechanic [2025/12/29 11:59] (current) – external edit 127.0.0.1 | ||
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| + | ====== Alchemy ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | **Alchemy** is the system in Remixed Dungeon that allows players to convert seeds into potions. | ||
| + | |||
| + | ==== Description ==== | ||
| + | Alchemy is a crafting system that uses alchemy pots found in various levels to convert seeds into potions. It requires 3 or more seeds of the same type to create a potion. The system is primarily used for converting excess seeds into useful potions. | ||
| + | |||
| + | ==== Alchemy Pot Locations ==== | ||
| + | * Found in laboratory levels | ||
| + | * Sometimes generated in special crafting areas | ||
| + | * Not commonly found in regular dungeon levels | ||
| + | |||
| + | ==== Alchemy Process ==== | ||
| + | * **Seed to Potion** - Place 3 or more seeds of the same type on an alchemy pot | ||
| + | * When using 3 or more seeds, there is a base chance to create a random potion from the game's potion selection | ||
| + | * If successful, there is an additional chance to generate the specific potion associated with the seed type (e.g., Firebloom seeds have a chance to create Potion of Liquid Flame) | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Java Class: [[https:// | ||
| + | * Alchemy Pot: [[https:// | ||
| + | * Seed Class: [[https:// | ||
| + | * Each seed type has an alchemyClass property that defines what potion it can potentially create (e.g., Firebloom seeds can create Potion of Liquid Flame) | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Convert excess seeds into useful potions to save inventory space | ||
| + | * Prioritize seeds that create more valuable potions | ||
| + | * Use alchemy when you have an abundance of one seed type | ||
| + | |||
| + | ==== Tips ==== | ||
| + | * Always have 3 or more seeds of the same type to craft a potion | ||
| + | * The chance to create the specific potion tied to the seed increases with more seeds used | ||
| + | * If you don't have enough of one seed type, the result will be a random potion | ||
| + | * Alchemy pots can be used to dispose of unwanted items (though not as efficiently as other methods) | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd mechanics alchemy crafting}} | ||
rpd/alchemy_mechanic.txt · Last modified: by 127.0.0.1
