rpd:arrow_item
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| rpd:arrow_item [2025/12/29 15:39] – Created arrow_item.txt to address red link issue mike | rpd:arrow_item [2025/12/29 15:45] (current) – external edit 127.0.0.1 | ||
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| + | ====== Arrow Item ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | Arrows are common ranged ammunition items in Remixed Dungeon. They can be fired from bows and other ranged weapons that accept arrows as ammunition. | ||
| + | |||
| + | ==== General Information ==== | ||
| + | * **Type:** [[rpd: | ||
| + | * **Category: | ||
| + | * **Stackable: | ||
| + | * **Durability: | ||
| + | |||
| + | ==== Description ==== | ||
| + | Arrows are the most common form of ammunition in Remixed Dungeon. They can be found as random loot throughout the dungeon or crafted using various alchemy methods. Standard arrows can be fired from bows to deal piercing damage to enemies. | ||
| + | |||
| + | ==== Stats ==== | ||
| + | * **Damage:** Base damage varies by type, typically 1-3 points | ||
| + | * **Delay:** 0.5x (relative to weapon firing speed) | ||
| + | * **Accuracy: | ||
| + | * **Required Strength:** 0 | ||
| + | * **Durability: | ||
| + | * **Price:** 1 gold per arrow | ||
| + | * **Weight:** 1 | ||
| + | |||
| + | ==== Properties ==== | ||
| + | * **Type:** Throwing/ | ||
| + | * **Usage:** For use with ranged weapons like [[rpd: | ||
| + | * **Consumable: | ||
| + | * **Stackable: | ||
| + | * **Upgradable when fired:** Damage increases with the bow's level | ||
| + | |||
| + | ==== Arrow Types ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Acquisition ==== | ||
| + | * **Loot:** Found in chests and as enemy drops | ||
| + | * **Alchemy: | ||
| + | * **Shops:** Occasionally available in [[rpd: | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Damage increases when fired from upgraded bows | ||
| + | * Arrow properties remain constant regardless of bow level | ||
| + | * Base accuracy and delay are unaffected by bow level | ||
| + | * Arrows are consumed after a single use | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Efficient for ranged combat when enemies are at distance | ||
| + | * Consider using special arrows for specific tactical advantages | ||
| + | * Good for conserving weapon durability when fighting at range | ||
| + | * Can be used to trigger traps from a safe distance | ||
| + | |||
| + | ==== Code Reference ==== | ||
| + | * Java Implementation: | ||
| + | * String Resources: [[https:// | ||
| + | * Base Missile Class: [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd items missiles ranged ammunition arrows }} | ||
rpd/arrow_item.txt · Last modified: by 127.0.0.1
