rpd:ballistica
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| rpd:ballistica [2025/12/20 01:05] – Update Ballistica page with proper content mike | rpd:ballistica [2025/12/20 01:11] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Ballistica ====== | ||
| + | Ballistica is a line-of-sight calculation system used in Remixed Dungeon for determining how ranged attacks and spells travel through the dungeon terrain. It's used by various mechanics including the Tengu' | ||
| + | |||
| + | ==== Description ==== | ||
| + | Ballistica calculates the path for ranged attacks, spells, and other line-of-sight effects, accounting for obstacles like walls and determining which targets can be reached from a given position. | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Used for ranged attacks and spells | ||
| + | * Calculates path considering dungeon terrain | ||
| + | * Determines valid targets for ranged effects | ||
| + | * Used in various game mechanics beyond just Tengu | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Ballistica mechanics: [[https:// | ||
| + | * Used by Tengu for distant attacks | ||
| + | * Used by various other ranged mechanics in the game | ||
| + | |||
| + | {{tag> rpd mechanics}} | ||
rpd/ballistica.txt · Last modified: by 127.0.0.1
