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rpd:black_skull [2018/12/11 00:19] – kwakonerpd:black_skull [2025/12/14 21:58] (current) – external edit 127.0.0.1
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 ====== Black Skull ====== ====== Black Skull ======
  
-Ancient artifact created by one of the first Necromancers.+{{ rpd:images:item_BlackSkull.png|Black Skull }}
  
-When equipped, it accumulates souls of slain enemiesWhen it gets enough energy, the Black Skull resurrects the last killed enemy to serve you in afterlife+The Black Skull is an artifact in Remixed Dungeon that can be awakened to raise defeated monsters to serve the player. 
 + 
 +==== Description ==== 
 +A small obsidian skull. It was the source of the Necropolis powersbut after the Lich's defeat it seems to have lost all its powersHowever, when you hold it in your hands a strange thought crosses your mind: "It hungers". 
 + 
 +==== Special Mechanics ==== 
 +  * **Dormant State**: Initially the skull does nothing special but begins charging when monsters die near you 
 +  * **Awakening**: After 10 monsters die near you while carrying the skull, it awakens 
 +  * **Resurrection**: When awakenedthe skull can resurrect defeated monsters as pets that fight for you 
 +  * **Charge Consumption**: Each resurrection costs 10 charges of the skull 
 +  * **Deactivation**: If the skull runs out of charges after resurrection, it becomes dormant again 
 +  * **Pet Protection**: Pets resurrected by the skull are immune to Paralysis 
 + 
 +==== Stats ==== 
 +  * **Rarity**: Artifact 
 +  * **Class**: Artifact 
 +  * **Max Charge**: 10 (to awaken) 
 +  * **Resurrection Cost**: 10 charges 
 +  * **Related Class**: [[rpd:necromancer|Necromancer]] 
 + 
 +==== Acquisition ==== 
 +  * Dropped by the [[rpd:lich_mob|Lich]] boss in Necropolis (distinct from the Black Skull of Mastery) 
 +  * Different from the [[rpd:black_skull_of_mastery|Black Skull of Mastery]] which is used for subclass selection 
 + 
 +==== Behavior ==== 
 +  * Collects charges when allied creatures (pets) die near the hero 
 +  * When awakened, automatically resurrects defeated monsters that are eligible to become pets 
 +  * The awakened skull has a different appearance (image index 20 instead of 19) 
 + 
 +==== Strategy ==== 
 +  * Allow monsters to die near you to charge the skull (requires 10 deaths to awaken) 
 +  * Once awakened, the skull will automatically resurrect compatible monsters as pets 
 +  * Each resurrection costs 10 charges; if charges reach 0, the skull deactivates 
 +  * Focus on monsters that can become useful pets for your play style 
 + 
 +==== Source Code References ==== 
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/items/necropolis/BlackSkull.java|BlackSkull.java]] 
 + 
 +==== See Also ==== 
 +  * [[rpd:black_skull_of_mastery|Black Skull of Mastery]] (The Soulbringer) - For subclass selection 
 +  * [[rpd:necromancer|Necromancer Class]] 
 +  * [[rpd:lich|Lich Subclass]] 
 +  * [[rpd:necromancy|Necromancy]] 
 +  * [[rpd:lich_mob|Lich Boss]] 
 + 
 +{{tag> rpd items artifact necromancy necropolis}}
rpd/black_skull.1544487540.txt.gz · Last modified: by kwakone