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rpd:bosses [2025/12/23 16:55] – Update wiki page: bosses.txt mikerpd:bosses [2025/12/23 16:57] (current) – external edit 127.0.0.1
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 +====== Boss Enemies ======
  
 +{{ rpd:images:boss_example.png|Boss Example }}
 +
 +**Boss Enemies** are powerful, unique enemies found at the end of each major dungeon area. They require special strategies and preparation to defeat.
 +
 +==== Boss List ====
 +  * **[[rpd:tengu_mob|Tengu]]**: The ninja-like boss found in the Prison area
 +  * **[[rpd:dm300_mob|DM-300]]**: The mechanical boss found in the Goo area
 +  * **[[rpd:king_mob|King]]**: The undead king boss of the Dwarf Metropolis
 +  * **[[rpd:yog_mob|Yog-Dzewa]]**: The final boss in the Demon Halls
 +  * **[[rpd:yogsheart_mob|Heart of Yog]]**: The core of Yog-Dzewa encountered in later areas
 +
 +==== Boss Characteristics ====
 +  * **High HP**: Significantly more health than regular enemies
 +  * **Special Abilities**: Unique mechanics and abilities
 +  * **Challenging AI**: More complex behavior patterns
 +  * **Significant Rewards**: Better drops and important progression items
 +  * **Unique Locations**: Found in special boss arenas, not regular dungeon areas
 +
 +==== Preparation Tips ====
 +  * **Equipment**: Ensure your weapons and armor are upgraded
 +  * **Resources**: Bring plenty of healing potions and utility items
 +  * **Knowledge**: Understand each boss's specific abilities and weaknesses
 +  * **Timing**: Attempt bosses when well-prepared, not immediately upon encountering them
 +
 +==== Boss-Specific Strategies ====
 +  * **[[rpd:tengu_mob|Tengu]]**: Deal with traps and teleportation mechanics
 +  * **[[rpd:dm300_mob|DM-300]]**: Watch for Goo attacks and environmental hazards
 +  * **[[rpd:king_mob|King]]**: Handle skeleton minions and powerful attacks
 +  * **[[rpd:yog_mob|Yog-Dzewa]]**: Manage multiple eyes and challenging mechanics
 +
 +==== Boss Drops ====
 +  * **Unique Items**: Special items not found elsewhere
 +  * **Progression Keys**: Keys to unlock new areas (e.g., [[rpd:skeleton_key_item|Skeleton Key]])
 +  * **Class Items**: Items important for character progression
 +  * **Tome of Mastery**: [[rpd:tome_of_mastery_item|Tome of Mastery]] in some encounters
 +
 +==== Technical Details ====
 +  * Base implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Boss.java|Boss.java]]
 +  * Boss mechanics: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Mob.java|Mob.java]]
 +  * Special AI: Integrated into individual boss implementations
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Boss.java|Boss.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Tengu.java|Tengu.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/DM300.java|DM300.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/King.java|King.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Yog.java|Yog.java]]
 +
 +==== See Also ====
 +  * [[rpd:enemies|Enemies]]
 +  * [[rpd:combat|Combat]]
 +  * [[rpd:levels|Levels]]
 +  * [[rpd:items|Items]] (for boss drops)
 +
 +{{tag> rpd enemies bosses }}
rpd/bosses.txt · Last modified: by 127.0.0.1