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rpd:buff_mechanics [2025/12/24 03:28] – Wiki maintenance: Update pages, fix naming conventions, add missing pages mikerpd:buff_mechanics [2025/12/24 03:30] (current) – external edit 127.0.0.1
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 +====== Buff Mechanics ======
  
 +==== Description ====
 +Buff mechanics encompass the systems that manage temporary status effects, both beneficial (buffs) and harmful (debuffs) in Remixed Dungeon.
 +
 +==== Buff Types ====
 +  * **Buffs** - Positive status effects that enhance player abilities
 +  * **Debuffs** - Negative status effects that hinder player abilities
 +  * **Neutral Effects** - Status changes that aren't strictly positive or negative
 +
 +==== Common Buffs ====
 +  * **[[rpd:invisibility_buff|Invisibility]]** - Prevents enemy detection
 +  * **[[rpd:haste_buff|Haste]]** - Increases action speed
 +  * **[[rpd:regeneration_buff|Regeneration]]** - Heals over time
 +  * **[[rpd:shield_buff|Shield]]** - Provides damage reduction
 +  * **[[rpd:levitation_buff|Levitation]]** - Allows passage over traps
 +
 +==== Common Debuffs ====
 +  * **[[rpd:poison_buff|Poison]]** - Deals damage over time
 +  * **[[rpd:paralysis_buff|Paralysis]]** - Prevents all actions
 +  * **[[rpd:burning_buff|Burning]]** - Deals damage and destroys items
 +  * **[[rpd:blinding_buff|Blindness]]** - Reduces accuracy
 +  * **[[rpd:roots_buff|Roots]]** - Prevents movement
 +
 +==== Buff Mechanics ====
 +  * **Duration** - Most buffs have limited duration measured in turns
 +  * **Stacking** - Some buffs stack, others don't, some override
 +  * **Tick Rate** - Some buffs apply effects every certain number of turns
 +  * **Removal** - Some effects can be cleared early with specific items
 +
 +==== Interaction ====
 +  * **[[rpd:potion_of_purity_item|Potion of Purity]]** - Removes all harmful effects
 +  * **[[rpd:scroll_of_recharging_item|Scroll of Recharging]]** - Restores charge-based buffs
 +  * **[[rpd:opposing_effects|Opposing Effects]]** - Some buffs cancel each other out
 +
 +==== Strategic Use ====
 +  * **Timing** - Apply buffs before challenging encounters
 +  * **Synergy** - Combine multiple buffs for enhanced effects
 +  * **Countering** - Use appropriate items to remove harmful debuffs
 +  * **Duration Management** - Plan actions to maximize buff utility
 +
 +==== Buff Maintenance ====
 +  * **Duration Calculation** - Based on various factors including player level
 +  * **Extension** - Some items can extend active buff durations
 +  * **Reapplication** - Managing buff timing for continuous effects
 +
 +==== See Also ====
 +  * [[rpd:buffs|Buffs]]
 +  * [[rpd:debuffs|Debuffs]]
 +  * [[rpd:potions|Potions]]
 +  * [[rpd:spells|Spells]]
 +
 +{{tag> rpd mechanics buffs status }}
rpd/buff_mechanics.txt · Last modified: by 127.0.0.1