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rpd:challenges [2017/02/05 16:30] – [Challenge list] created, added a challenge allorsrpd:challenges [2025/12/12 17:35] (current) – external edit 127.0.0.1
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-====== Challenges ======+====== Customizations ======
  
-Once you obtain the Amulet of Yendor, the challenges will be unlocked! Only the best players will complete them.+In recent updatesChallenges have evolved into **Customizations** which now include both restrictions (the original challenges) and facilitations (new helpful modifiers), allowing for greater gameplay variety.
  
-===== Challenge list =====+Customizations are accessed after obtaining the Amulet of Yendor and can modify various aspects of gameplay to increase difficulty, provide assistance, or create unique gameplay scenarios.
  
-  Faith is my armor there wouldn't be any armor in the game, except for your cloth armor. Any armor, appeared on the level will be transformed into the amount of gold equal to its cost in the shop. But you still can get armor when you cmplete the Sad Ghost's quest. +===== Restrictions (Former Challenges) ===== 
-  * Dry land there won't be any seeds and dew in the game. + 
-  * On the diet there won't be any food, except for your starting food ration. will be transformed into the amount of gold equal to its cost in the shop. +These customizations make the game more difficult by restricting resources or abilities: 
-  * Into the darkness - the dungeon will be dark as Demon Halls. + 
-  * Collective mind - Once a monster notices you, all others become informed about your location too. +  * **[[rpd:challenges#no_food|No Food]]** - No food items appear in the dungeon except for the starting ration 
-  * Pharmacophobia - there won't be any health potions at all. Any health potion, appeared on the level will be transformed into the amount of gold equal to its cost in the shop (30 gold). +  * **[[rpd:challenges#no_armor|No Armor]]** No armor items appear in the dungeon except for the starting cloth armor 
-  * Forbidden runes there wouldn't be any scrolls, except for Scroll of Upgrade. Any other scrollappeared on the level will be transformed into the amount of gold equal to its cost in the shop.+  * **[[rpd:challenges#no_healing|No Healing]]** No healing potions appear in the dungeon 
 +  * **[[rpd:challenges#no_herbalism|No Herbalism]]** No seeds, dew drops, or dew vials appear in the dungeon 
 +  * **[[rpd:challenges#swarm_intelligence|Swarm Intelligence]]** - Once a monster notices you, all others become informed about your location too 
 +  * **[[rpd:challenges#darkness|Into the Darkness]]** - The dungeon remains dark as Demon Halls 
 +  * **[[rpd:challenges#no_scrolls|No Scrolls]]** No scrolls appear in the dungeon, except for Scroll of Upgrade 
 +  * **[[rpd:challenges#no_weapon|No Weapon]]** - No weaponswands, or throwable items appear in the dungeon 
 +  * **[[rpd:challenges#no_town|No Town]]** - Town portal spells are forbidden 
 +  * **[[rpd:challenges#no_map|No Map]]** - The dungeon map is not revealed by walking around 
 + 
 +===== Facilitations ===== 
 + 
 +These customizations provide assistance or helpful modifications to gameplay: 
 + 
 +  * **[[rpd:facilitations#no_hunger|No Hunger]]** - Hero doesn't get hungry, preventing hunger damage 
 +  * **[[rpd:facilitations#fast_regeneration|Fast Regeneration]]** - Faster health regeneration rate 
 +  * **[[rpd:facilitations#fast_mana_regeneration|Fast Mana Regeneration]]** - Faster mana regeneration rate 
 +  * **[[rpd:facilitations#super_strength|Super Strength]]** - Enhanced strength or carrying capacity 
 + 
 +===== Technical Details ===== 
 + 
 +  * **Java Classes:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/Challenges.java|Challenges.java]] and [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/Facilitations.java|Facilitations.java]] 
 +  * **UI Window:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/windows/WndGameplayCustomization.java|WndGameplayCustomization.java]] 
 + 
 +===== Strategy ===== 
 + 
 +Customizations allow players to tailor the dungeon experience to their preferred level of difficulty or to create unique challenges. Players can choose to make the game more difficult with restrictions or experiment with facilitations for different gameplay styles. 
 + 
 +==== See Also ==== 
 +  * [[rpd:mechanics|Game Mechanics]] 
 +  * [[rpd:changelog|Changelog]] 
 +  * [[rpd:facilitations|Facilitations]] 
 + 
 +{{tag> rpd system}}
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