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rpd:chaos_sword

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rpd:chaos_sword [2016/02/18 08:45] – mikerpd:chaos_sword [2025/12/18 20:16] (current) – external edit 127.0.0.1
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 +====== Chaos Sword ======
  
 +Created by using a fully identified [[rpd:chaos_crystal|Chaos Crystal]] (50+ charges) to "fuse" with any melee weapon via the crystal's **Fuse** action.
 +
 +==== Stats ====
 +  * **Damage:** Varies based on original weapon
 +  * **Durability:** Normal
 +  * **Strength Required:** Varies based on original weapon
 +  * **Level:** Starts at +0, increases with combat damage dealt
 +
 +==== Special Properties ====
 +  * A chaotic weapon with unpredictable but powerful effects
 +  * Gains levels when the owner deals damage with it (level increases with damage dealt)
 +  * Loses all enchantments and degrades to +0 at specific level thresholds (level 4+ will reset to +0 when charge reaches 0)
 +  * Can be any melee weapon type (sword, axe, mace, etc.) depending on the original weapon fused
 +
 +==== Mechanics ====
 +The Chaos Sword's level increases as the wielder deals damage. At certain levels (starting at level 4), when its internal charge counter reaches 0, it will downgrade to +0 level but retain its base weapon type and any previous enchantments are lost. The charge required to reach the next level is calculated as `5 * (current_level^1.5)`.
 +
 +==== Acquisition ====
 +  * Use the **Fuse** action on a Chaos Crystal (requires 50+ charges and crystal to be fully identified)
 +  * Select any melee weapon to fuse with
 +  * The Chaos Crystal will transform the selected weapon into a Chaos Sword
 +
 +==== Notes ====
 +Chaos Sword is a unique weapon that converts any melee weapon into a chaotic variant. The chaotic energy within makes it extremely effective but difficult to control. Unlike other weapons, it doesn't have a static enchantment but constantly evolves through combat.
 +
 +{{tag> rpd items weapons chaos }}