rpd:chill_buff
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| rpd:chill_buff [2025/12/24 03:28] – Wiki maintenance: Update pages, fix naming conventions, add missing pages mike | rpd:chill_buff [2025/12/24 03:30] (current) – external edit 127.0.0.1 | ||
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| + | ====== Chill Buff ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | Chill is a status effect in Remixed Dungeon that reduces a character' | ||
| + | |||
| + | ==== Effect ==== | ||
| + | When affected by the Chill effect: | ||
| + | * **Reduced Speed:** Movement speed is decreased by a certain percentage | ||
| + | * **Duration: | ||
| + | * **Stacking: | ||
| + | |||
| + | ==== Application ==== | ||
| + | The Chill effect can be applied through various sources: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * Cold-based attacks from various enemies | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Speed reduction is typically around 50% of normal speed | ||
| + | * The effect wears off over time or can be cleared by certain means | ||
| + | * Unlike [[rpd: | ||
| + | |||
| + | ==== Strategic Considerations ==== | ||
| + | * **Benefits for enemies:** Can slow down fast-moving characters making them easier to fight | ||
| + | * **Risks:** May allow enemies to catch up to the player more easily | ||
| + | * **Counters: | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Core Implementation: | ||
| + | * String Resources: [[https:// | ||
| + | * Machine-readable data: [[mr: | ||
| + | |||
| + | ==== Related Effects ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd status_effects frost buffs debuffs slowing}} | ||
rpd/chill_buff.txt · Last modified: by 127.0.0.1
