User Tools

Site Tools


rpd:codex_content_mechanic

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

rpd:codex_content_mechanic [2025/12/30 09:17] – Add codex content mechanic page with information about codex texts mikerpd:codex_content_mechanic [2025/12/30 09:26] (current) – external edit 127.0.0.1
Line 1: Line 1:
 +====== Codex Content ======
  
 +==== Description ====
 +Codex books in Remixed Dungeon contain randomly selected content from a pool of possible texts. Each codex reveals a different piece of information when read.
 +
 +==== Types of Content ====
 +Codex books may contain one of the following types of information:
 +
 +==== Glyph Descriptions ====
 +  * **Bounce Glyph** - Causes enemies to be pushed back after hitting the Hero.
 +  * **Affection Glyph** - Enchants the enemy for a few rounds, while the Hero is also charmed for some time, but never longer than the enemy.
 +  * **Anti-entropy Glyph** - Hero ignites and burns, and enemy freezes.
 +  * **Multiplication Glyph** - This effect causes the Hero to spawn mirror images but takes damage. This can kill the Hero.
 +  * **Potential Glyph** - Releases a lightning burst that damages the enemy who attacked the player and damages the Hero for roughly half of the damage dealt to the enemy.
 +  * **Metabolism Glyph** - Hero is partly healed before enemy damage is applied, but hunger will increase rapidly. Works only if not hungry,.
 +  * **Stench Glyph** - Hero will emit a cloud of toxic gas when hit.
 +  * **Viscosity Glyph** - Hero will get a delayed debuff, which will cause Hero to take 1 damage per turn, instead of receiving the full amount in one shot.
 +  * **Displacement Glyph** - Whenever Hero is hit, there is a chance Hero will be teleported to a random nearby tile. This glyph doesn't work on boss levels.
 +  * **Entanglement Glyph** - Hero can receive herbal armor, but also gets rooted at the same time.
 +
 +==== Weapon Enchantments ====
 +  * **Grim Weapon** - On a successful hit, can instantly kill the target (or deal up to 2x damage on a boss).
 +  * **Flaming Weapon** - On a successful hit, deals extra damage to target and can burn it.
 +  * **Eldritch Weapon** - On a successful hit, enemy may flee in Terror.
 +  * **Unstable Weapon** - On a successful hit, can apply any random enchantment effect.
 +  * **Vampiric Weapon** - On a successful hit, may heal the Hero for some of the damage dealt to the enemy.
 +  * **Lucky Weapon** - almost completely ignores enemy armor, and deals much more damage.
 +  * **Stunning Weapon** - On a successful hit, can paralyze the target.
 +  * **Piercing Weapon** - On a successful hit, can damage all enemies in a straight line behind the target.
 +  * **Poisoned Weapon** - On a successful hit, can poison the target.
 +  * **Frost Weapon** - On a successful hit, can slow the target and prevent it from burning.
 +
 +==== Special Codex Texts ====
 +  * Books written in different languages: Demon, Dwarf, or Elf languages
 +  * Background stories about heroes and their adventures in the dungeon
 +  * General lore about the Pixel Dungeon world
 +
 +==== Restrictions ====
 +  * Cannot be read while blinded
 +  * Content is randomly selected from a predefined pool of possible texts
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Codex.java|Codex.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L2342|Codex_Story entries in strings_all.xml]]
 +
 +{{tag> rpd items books mechanics }}
rpd/codex_content_mechanic.txt · Last modified: by 127.0.0.1