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rpd:combat [2025/12/20 13:25] – Add combat.txt page to define combat mechanics and resolve redlink mikerpd:combat [2025/12/20 13:25] (current) – external edit 127.0.0.1
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 +====== Combat ======
  
 +**Combat** in Remixed Dungeon refers to the system of fighting between characters (heroes and mobs) using weapons, spells, and abilities.
 +
 +==== Description ====
 +Combat is the core mechanic of Remixed Dungeon. It involves turn-based tactical fighting where characters take turns to attack, use abilities, or move around the dungeon.
 +
 +==== Basic Combat ====
 +  * **Turn-based system**: Characters take turns based on their speed
 +  * **Melee combat**: Direct attacks with weapons or fists
 +  * **Ranged combat**: Attacks from a distance using ranged weapons or spells
 +  * **Accuracy vs Defense**: Attack success is determined by attacker's accuracy vs defender's evasion
 +
 +==== Combat Stats ====
 +Key combat statistics include:
 +  * **Attack Skill**: Determines hit chance in melee attacks
 +  * **Defense Skill**: Determines evasion chance
 +  * **Damage**: How much damage each attack deals
 +  * **Armor**: Reduces incoming damage
 +  * **Speed**: Affects turn frequency
 +
 +==== Combat Types ====
 +  * **Melee Combat**: [[rpd:melee|Melee]] - Close-range fighting
 +  * **Ranged Combat**: Attacking from a distance
 +  * **Spell Combat**: Using magical abilities
 +
 +==== Combat Mechanics ====
 +  * **Hit Chance Formula**: Based on accuracy and evasion
 +  * **Damage Range**: Weapons have minimum and maximum damage
 +  * **Critical Hits**: Chance to deal extra damage
 +  * **Blocking**: Some abilities can block incoming attacks
 +
 +==== Combat Tips ====
 +  * Know your opponent's stats and abilities
 +  * Use terrain to your advantage
 +  * Manage your equipment and consumables
 +  * Time your special abilities for maximum effect
 +  * Retreat when necessary to heal
 +
 +==== Related Pages ====
 +  * [[rpd:melee|Melee Combat]]
 +  * [[rpd:ranged_weapons|Ranged Weapons]]
 +  * [[rpd:spells|Spells]]
 +  * [[rpd:accuracy|Accuracy]]
 +  * [[rpd:defense|Defense]]
 +
 +{{tag> rpd mechanics combat}}
rpd/combat.txt · Last modified: by 127.0.0.1