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rpd:combo_buff

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rpd:combo_buff [2025/12/26 11:31] – Add multiple wiki pages for missing buffs and plants with proper naming conventions mikerpd:combo_buff [2025/12/26 11:35] (current) – external edit 127.0.0.1
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 +====== Combo Buff ======
  
 +{{ rpd:images:buff_Combo.png|Combo Buff }}
 +
 +==== Description ====
 +The Combo buff increases damage based on consecutive attacks. This buff rewards players for maintaining attack chains without interruption, providing a damage bonus that scales with successful consecutive hits.
 +
 +==== Effects ====
 +  * Increases damage based on consecutive attacks
 +  * The damage bonus increases with each successful consecutive hit
 +  * The buff may reset if the character takes damage or stops attacking
 +  * Encourages continuous combat engagement for maximum benefit
 +
 +==== Duration ====
 +  * The duration of the Combo buff is tied to maintaining consecutive attacks
 +  * The buff typically resets when not attacking or when taking damage
 +  * The specific mechanics may vary depending on the source of the buff
 +
 +==== Sources ====
 +  * Certain weapons or abilities that reward consecutive attacks
 +  * Subclass abilities for classes that specialize in combo attacks
 +  * Various other game mechanics that reward sustained combat
 +
 +==== Code Reference ====
 +  * Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Combo.java|Combo.java]]
 +
 +==== Related ====
 +  * [[rpd:hero|Hero]] - The character affected by this buff
 +  * [[rpd:combat_mechanics|Combat Mechanics]] - Core combat system
 +  * [[rpd:attack|Attack]] - Related to consecutive attacks
 +  * [[rpd:subclasses|Subclasses]] - Some subclasses may benefit from combo mechanics
 +
 +{{tag> rpd buffs status_effects combat damage}}