rpd:damage
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| rpd:damage [2025/12/28 19:39] – Wiki maintenance: Renamed files to follow proper naming convention, updated content accuracy, and created missing essential pages mike | rpd:damage [2025/12/28 19:43] (current) – external edit 127.0.0.1 | ||
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| + | ====== Damage ====== | ||
| + | **Damage** in Remixed Dungeon represents the harm dealt by attacks to characters' | ||
| + | |||
| + | ==== Damage Types ==== | ||
| + | * **Physical Damage**: Standard damage reduced by armor | ||
| + | * **Magical Damage**: Bypasses some physical defenses | ||
| + | * **Elemental Damage**: Fire, ice, poison, etc., with different effects | ||
| + | * **Direct Damage**: Damage that ignores armor and other defenses | ||
| + | |||
| + | ==== Damage Calculation ==== | ||
| + | * **Base Weapon Damage**: The minimum and maximum damage values of the attacking weapon | ||
| + | * **Armor Reduction**: | ||
| + | * **Random Factor**: Damage dealt is a random value between minimum and maximum damage | ||
| + | * **Critical Hits**: Occasional attacks that deal increased damage | ||
| + | * **Status Effects**: Buffs/ | ||
| + | |||
| + | ==== Factors Affecting Damage ==== | ||
| + | * **Weapon Strength**: Higher-level weapons generally deal more damage | ||
| + | * **Hero Strength**: Some weapons scale with hero's strength stat | ||
| + | * **Weapon Enchantments**: | ||
| + | * **Armor**: Reduces incoming physical damage | ||
| + | * **Distance**: | ||
| + | * **Status Effects**: Various buffs and debuffs can affect damage output | ||
| + | * **Upgrades**: | ||
| + | |||
| + | ==== Special Damage Effects ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
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| + | ==== Reducing Damage ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Damage-Related Mechanics ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * **Combat system**: [[https:// | ||
| + | * **Damage calculation**: | ||
| + | * **Weapon damage**: [[https:// | ||
| + | * **Armor protection**: | ||
| + | * **Status effects**: [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
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| + | {{tag> rpd mechanics combat damage}} | ||
rpd/damage.txt · Last modified: by 127.0.0.1
