rpd:death_enchantment_enchantment
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| rpd:death_enchantment_enchantment [2025/12/22 21:44] – Update wiki pages following naming conventions and fix redlinks mike | rpd:death_enchantment_enchantment [2025/12/22 21:47] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Death Enchantment ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | ==== Description ==== | ||
| + | The Death enchantment has a chance to instantly kill non-boss enemies when they are hit by the weapon. This is one of the most powerful enchantments but does not work on bosses. | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | - The chance to instantly kill an enemy is based on the weapon' | ||
| + | - Only affects non-boss enemies (does not work on minibosses and bosses due to resistance system) | ||
| + | - Higher-level weapons have a higher chance to trigger | ||
| + | - Provides significant advantage against regular enemies | ||
| + | - Bosses and minibosses are immune to instant death due to resistance system, but take normal damage | ||
| + | |||
| + | ==== Code References ==== | ||
| + | - Java: [[https:// | ||
| + | - The effect is applied in the proc() method with probability increasing with weapon level (base 8% at +0, +1% per level) | ||
| + | - Boss immunity to Death enchantment is implemented through resistance system - Boss mobs call addResistance(Death.class) in their constructor | ||
| + | - [[https:// | ||
| + | - [[https:// | ||
| + | |||
| + | ==== Configuration Files ==== | ||
| + | - [[https:// | ||
| + | |||
| + | ==== String Resources ==== | ||
| + | - [[https:// | ||
| + | - [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | - [[rpd: | ||
| + | - [[rpd: | ||
| + | - [[rpd: | ||
| + | |||
| + | {{tag> rpd items enchantments death boss}} | ||
