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rpd:defense [2025/12/23 10:40] – Add defense.txt page with information about defense mechanics in RPD mikerpd:defense [2025/12/23 10:41] (current) – external edit 127.0.0.1
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 +====== Defense ======
  
 +Defense in Remixed Pixel Dungeon refers to the mechanics that protect the player and enemies from damage. Understanding defense is crucial for effective gameplay and character development.
 +
 +==== Player Defense Calculation ====
 +Player defense is determined by several factors:
 +  * **Armor Class**: Provides the primary defense rating based on armor level
 +  * **Evasion**: Affects the chance to dodge incoming attacks
 +  * **Shield Rating**: Additional defense provided by equipped shields
 +  * **Buff Effects**: Temporary defenses from various status effects
 +
 +==== Defense Statistics ====
 +  * **Defense Skill**: Affects the chance to successfully block attacks
 +  * **Defense Rating (DR)**: Directly reduces incoming physical damage
 +  * **Elemental Resistances**: Reduces damage from elemental attacks (fire, cold, etc.)
 +
 +==== Defense Mechanics ====
 +  * **Blocking Chance**: Calculated based on Defense Skill vs Enemy Attack Skill
 +  * **Damage Reduction**: DR subtracts directly from incoming damage
 +  * **Critical Avoidance**: Higher defense stats reduce critical hit chance against you
 +
 +==== Defense Strategies ====
 +  * **Equipment**: Higher tier armor provides better defense ratings
 +  * **Enchantments**: Armor glyphs can provide additional defensive benefits
 +  * **Evasion**: Higher dexterity increases dodge chance
 +  * **Tactical Positioning**: Using doors and choke points to reduce number of attackers
 +
 +==== Related ====
 +  * [[rpd:armor|Armor]]
 +  * [[rpd:shields|Shields]]
 +  * [[rpd:evasion|Evasion]]
 +  * [[rpd:armor_glyphs|Armor Glyphs]]
 +
 +{{tag> rpd mechanics defense }}
rpd/defense.txt · Last modified: by 127.0.0.1