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rpd:dreamweed_plant [2025/12/26 11:31] – Add multiple wiki pages for missing buffs and plants with proper naming conventions mikerpd:dreamweed_plant [2025/12/26 11:35] (current) – external edit 127.0.0.1
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 +====== Dreamweed Plant ======
  
 +{{ rpd:images:levelObject_Dreamweed.png|Dreamweed Plant }}
 +
 +==== Description ====
 +The Dreamweed plant causes any creature that touches it to fall asleep. When a character or enemy steps on the tile containing a Dreamweed plant, they are put to sleep temporarily.
 +
 +==== Effects ====
 +  * Puts the creature that touches it to sleep temporarily
 +  * Provides a control effect that neutralizes threats
 +  * The sleep effect lasts for a duration
 +  * The plant disappears after being touched
 +
 +==== Mechanics ====
 +  * Dreamweed plants can be found growing in the dungeon
 +  * They can also be grown by planting [[rpd:dreamweed_seed_item|Dreamweed Seeds]]
 +  * The sleep effect is beneficial for avoiding combat
 +  * Sleeping creatures cannot act while asleep
 +
 +==== Strategy ====
 +  * Dreamweed plants are useful for bypassing difficult enemies
 +  * Can be used to gain time in dangerous situations
 +  * Effective against enemies that would otherwise be difficult to fight
 +  * Consider using to pass through areas with dangerous stationary enemies
 +
 +==== Code Reference ====
 +  * Plant Implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/plants/Dreamweed.java|Dreamweed.java]]
 +  * Plant Effect: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/plants/Dreamweed.java#L16-L21|Dreamweed.effect method]]
 +
 +==== Related ====
 +  * [[rpd:dreamweed_seed_item|Dreamweed Seed]] - The seed used to grow Dreamweed plants
 +  * [[rpd:plants|Plants]] - Other plants in the game
 +  * [[rpd:seeds|Seeds]] - Seeds that can be planted to grow useful plants
 +  * [[rpd:sleep_buff|Sleep]] - The status effect applied by Dreamweed
 +
 +{{tag> rpd plants items level_objects sleep}}