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rpd:elf [2025/12/21 15:55] (current) – created - external edit 127.0.0.1
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 +====== Elf ======
 +
 +{{ rpd:images:elf_sprite.png|Elf }}
 +
 +The Elf is one of the starting classes in Remixed Dungeon. He is an agile character with natural magic abilities and ranged combat skills.
 +
 +==== Class Overview ====
 +  * **Starting Strength:** 9 (vs 10 for most other classes)
 +  * **Starting Health:** 15 (vs 20 for most other classes)
 +  * **Magic Affinity:** Elf
 +  * **Special Ability:** Resistance to certain magical effects and enhanced dewdrop collection
 +  * **Unlock Condition:** Unlocked by defeating the 4th boss [[rpd:king_mob|The King]] with any class OR by donating 2+ via in-app purchase
 +  * **Immunities:** Immune to root effects
 +
 +==== Starting Stats and Equipment ====
 +  * **Starting HP**: 15 (vs 20 for most other classes) - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L47-L53|initHeroes.json:ELF.hp]]''
 +  * **Starting STR**: 9 (vs 10 for other classes) - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L47-L53|initHeroes.json:ELF.str]]''
 +  * **Starting Equipment**:
 +    * +1 Elven Bow (identified) - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L35-L39|initHeroes.json:ELF.weapon]]''
 +    * 20 Common Arrows (identified) - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L40-L44|initHeroes.json:ELF.items]]''
 +    * +1 Elven Dagger (identified) - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L40-L44|initHeroes.json:ELF.items]]''
 +    * Cloth Armor (identified) - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L2-L7|initHeroes.json:common.armor]]''
 +    * 100 Gold - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L8-L12|initHeroes.json:common.items]]''
 +  * **Quickslots**:
 +    * Quickslot 1: Common Arrow - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L54-L59|initHeroes.json:ELF.quickslot]]''
 +    * Quickslot 2: Magic Arrow spell - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L54-L59|initHeroes.json:ELF.quickslot]]''
 +  * **Immunities**: Roots - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L45-L49|initHeroes.json:ELF.immunities]]''
 +  * **Magic Affinity**: Elf - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L45-L49|initHeroes.json:ELF.magicAffinity]]''
 +
 +==== Class Perks ====
 +  * **15 Health and 9 Strength:** Starts with 15 points of Health and 9 points of Strength - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L47-L53|initHeroes.json:ELF]]''
 +  * **Root Immunity:** Immune to rooting effects - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L45-L49|initHeroes.json:ELF.immunities]]''
 +  * **Upgraded Bow:** Starts with an upgraded Elven Bow (+1) and a supply of arrows - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L35-L39|initHeroes.json:ELF.weapon]] and [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L40-L44|initHeroes.json:ELF.items]]''
 +  * **Bow Expertise:** Excellent with ranged weapons (especially bows)
 +  * **Enhanced Dewdrop Collection:** Gains +1 additional dewdrop bonus (same as Huntress) - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java#L396-L409|HeroClass.java:dewBonus()]]''
 +  * **Melee Disadvantage:** Less proficient with melee weapons
 +
 +==== Special Mechanics ====
 +  * The Elf is immune to root effects that would normally prevent movement - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L45-L49|initHeroes.json:ELF.immunities]]''
 +  * Starts with a +1 Elven Bow and a supply of arrows - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L35-L39|initHeroes.json:ELF.weapon]] and [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L40-L44|initHeroes.json:ELF.items]]''
 +  * Has the Magic Arrow spell in the quickslot for magical ranged attacks - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L54-L59|initHeroes.json:ELF.quickslot]]''
 +  * Receives +1 additional healing from dewdrops compared to other classes - ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java#L396-L409|HeroClass.java:dewBonus()]]''
 +
 +==== Class Abilities ====
 +The Elf has access to unique mastery paths that can be chosen later in the game:
 +  * **Scout:** Elven Scouts are masters of stealth; trampling high grass grants temporary invisibility buff and they are even faster than regular Elves
 +  * **Shaman:** Elven Shamans can use wands as melee weapons; successful hits have a chance to activate the wand's power without using a charge
 +
 +==== Content Verification ====
 +  * Information source: ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java|HeroClass.java]]'', ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json|initHeroes.json]]''
 +  * Stats verification: Extracted directly from ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json#L35-L59|initHeroes.json:ELF section]]'' configuration
 +  * Mechanics verification: Based on ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java#L396-L409|HeroClass.java:dewBonus()]]'' and ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json|initHeroes.json]]'' configuration
 +  * Dewdrop bonus: Based on dewBonus() method in ''[[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java#L396-L409|HeroClass.java]]''
 +  * Last updated: December 2025
 +
 +==== Advantages ====
 +  * Immune to root effects
 +  * Ranged combat capability with the Elven Bow
 +  * Magic Arrow spell for additional magical damage
 +  * Good balance of melee (Elven Dagger) and ranged (Elven Bow) options
 +  * Excellent with ranged weapons (especially bows)
 +  * Enhanced dewdrop collection (+1 bonus per drop)
 +  * Agility and speed
 +
 +==== Disadvantages ====
 +  * Lower starting strength than most other classes (9 vs 10)
 +  * Lower starting HP than most other classes (15 vs 20)
 +  * Less proficient with melee weapons
 +  * More dependent on ranged weapons
 +
 +==== Strategy ====
 +  * Focus on ranged combat with bows and arrows
 +  * Collect dewdrops effectively for health benefits (enhanced healing)
 +  * Consider choosing Scout or Shaman mastery based on preferred playstyle
 +  * Utilize the higher agility for mobility
 +  * Take advantage of immunity to root effects in combat positioning
 +
 +==== Subclasses ====
 +  * [[rpd:scout|Scout]]
 +  * [[rpd:shaman_mob|Shaman]]
 +
 +==== Related ====
 +  * [[rpd:playable_class|Playable Classes]] - Other character options
 +  * [[rpd:elven_bow_item|Elven Bow]] - Starting weapon
 +  * [[rpd:scout|Scout]] - Mastery path
 +  * [[rpd:shaman_mob|Shaman]] - Mastery path
 +  * [[rpd:common_arrow_item|Common Arrow]] - Starting ammunition
 +  * [[rpd:king_mob|The King]] - Boss needed for unlock (alternative: donate 2+)
 +
 +{{tag> rpd playable_classes elf}}