rpd:enchantment
Differences
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| rpd:enchantment [2025/12/20 21:44] – Update enchantment page with accurate enchantments and code references mike | rpd:enchantment [2025/12/20 21:49] (current) – external edit 127.0.0.1 | ||
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| + | ====== Enchantment ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | An Enchantment is a special magical property that can be added to weapons in Remixed Dungeon using an [[rpd: | ||
| + | |||
| + | ==== Common Enchantments ==== | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | * **[[rpd: | ||
| + | |||
| + | ==== Application ==== | ||
| + | * Applied automatically when upgrading weapons with a [[rpd: | ||
| + | * Process is random - you don't choose which enchantment is applied | ||
| + | * Once applied, the enchantment cannot be removed or changed | ||
| + | * Higher-level weapons will have stronger enchantment effects | ||
| + | * Higher upgrade levels increase the chance of receiving an enchantment | ||
| + | * Only applies to weapons that can receive enchantments | ||
| + | |||
| + | ==== Code Reference ==== | ||
| + | * Weapon Enchantments: | ||
| + | * Weapon Class: [[https:// | ||
| + | * Upgrade System: [[https:// | ||
| + | |||
| + | ==== Strategic Considerations ==== | ||
| + | * Choose weapons to enchant based on your needs and playstyle | ||
| + | * Consider class synergies (e.g., Warriors benefit from damage enchantments) | ||
| + | * Some enchantments are more valuable than others depending on the dungeon level | ||
| + | * Risk vs. reward: you might get a highly desirable enchantment or an unhelpful one | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd mechanics equipment enchantments}} | ||
rpd/enchantment.txt · Last modified: (external edit)
