User Tools

Site Tools


rpd:enemies

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
rpd:enemies [2025/12/20 20:33] – Create/update enemies.txt page with comprehensive enemy information mikerpd:enemies [2025/12/20 20:39] (current) – external edit 127.0.0.1
Line 1: Line 1:
 +====== Enemies ======
  
 +==== Description ====
 +Enemies are hostile mobs in Remixed Pixel Dungeon that attack the player on sight. They are the primary source of combat challenges in the game.
 +
 +==== Categories ====
 +  * [[rpd:rats|Rats]] - Basic enemies found throughout the dungeon
 +  * [[rpd:gnolls|Gnolls]] - Humanoid enemies with varied abilities
 +  * [[rpd:crabs|Crabs]] - High-defense enemies in the sewers
 +  * [[rpd:spiders|Spiders]] - Web-spinning enemies that can trap players
 +  * [[rpd:elemental_mob|Elementals]] - Magic-themed enemies based on elements
 +  * [[rpd:undead_mob|Undead]] - Reanimated corpses with special abilities
 +  * [[rpd:mimic_mob| Mimics]] - Treasure chests that attack when opened
 +  * [[rpd:bosses|Bosses]] - Powerful enemies with unique mechanics
 +
 +==== Common Enemy Properties ====
 +  * **Hostility** - Enemies attack the player when in line of sight
 +  * **Aggression Range** - Most enemies will chase the player a short distance
 +  * **Drops** - Enemies provide loot when defeated
 +  * **AI Behavior** - Enemies have different intelligence patterns (ranging from simple to complex)
 +
 +==== Combat Interactions ====
 +  * Enemies will attack if the player is adjacent
 +  * Some enemies have ranged attacks
 +  * Enemies may have special abilities or immunities
 +  * Different enemy types may appear in different dungeon levels
 +
 +==== Dungeon Level Distribution ====
 +  * **Sewers** - Rats, Gnolls, Crabs, Slimes
 +  * **Prison** - Skeletons, Guards, Wraiths
 +  * **Caves** - Bats, Brutes, Spiders, Shaman
 +  * **Metropolis** - Elementals, Golems, Warlocks, Monks
 +  * **Halls** - Demons, Succubi, Death knights, Yog's servants
 +
 +==== Related ====
 +  * [[rpd:mobs|Mobs]] - General information about mobile creatures
 +  * [[rpd:combat|Combat]] - How combat works in the game
 +  * [[rpd:ai|AI]] - Information about enemy behavior
 +  * [[rpd:bosses|Bosses]] - Powerful enemy information
 +  * [[rpd:immunities|Immunities]] - What status effects enemies are immune to
 +  * [[rpd:resistances|Resistances]] - What status effects enemies resist
 +
 +==== Source Code ====
 +  * Base mob class: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Mob.java|Mob.java]]
 +  * Individual enemy implementations in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/|actors/mobs/]]
 +
 +{{tag> rpd mechanics mobs}}
rpd/enemies.txt · Last modified: by 127.0.0.1