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rpd:enemies [2025/12/23 16:55] – Update wiki page: enemies.txt mikerpd:enemies [2025/12/23 16:57] (current) – external edit 127.0.0.1
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 +====== Enemies ======
  
 +{{ rpd:images:enemy_example.png|Enemy Example }}
 +
 +**Enemies** are hostile creatures that inhabit the dungeon and oppose the hero. This page serves as an index for various types of enemies in Remixed Dungeon.
 +
 +==== Enemy Categories ====
 +  * **[[rpd:mobs|Mobs]]**: General term for mobile enemies
 +  * **[[rpd:rats|Rats]]**: Common early-game enemies
 +  * **[[rpd:gnolls|Gnolls]]**: Humanoid enemies with various specializations
 +  * **[[rpd:elementals|Elementals]]**: Magical beings of different elements
 +  * **[[rpd:undead|Undead]]**: Corpses reanimated with dark magic
 +  * **[[rpd:dwarves|Dwarves]]**: Inhabitants of the dungeon's deeper levels
 +  * **[[rpd:demons|Demons]]**: Powerful creatures from the Halls
 +
 +==== Enemy Types by Level ====
 +  * **Early Game**: [[rpd:rat_mob|Rats]], [[rpd:gnoll_mob|Gnolls]], [[rpd:crab_mob|Crabs]]
 +  * **Mid Game**: [[rpd:skeleton_mob|Skeletons]], [[rpd:thief_mob|Thieves]], [[rpd:guard_mob|Guards]]
 +  * **Late Game**: [[rpd:golem_mob|Golems]], [[rpd:warlock_mob|Warlocks]], [[rpd:elemental_mob|Elementals]]
 +  * **Very Late**: [[rpd:acidic_mob|Acidic Scorpios]], [[rpd:monk_mob|Monks]], [[rpd:piranha_mob|Piranhas]]
 +
 +==== Enemy Mechanics ====
 +  * **[[rpd:ai|AI]]**: How enemies behave and make decisions
 +  * **[[rpd:combat|Combat]]**: How enemies engage in fights
 +  * **[[rpd:drop_tables|Drop Tables]]**: What items enemies drop when defeated
 +  * **[[rpd:special_abilities|Special Abilities]]**: Unique powers enemies possess
 +
 +==== Boss Enemies ====
 +  * **[[rpd:bosses|Bosses]]**: Powerful enemies with unique mechanics
 +  * **[[rpd:tengu_mob|Tengu]]**: Boss of the Prison area
 +  * **[[rpd:dm300_mob|DM-300]]**: Mechanical boss in the Goo area
 +  * **[[rpd:king_mob|King]]**: Boss of the Dwarf Metropolis
 +  * **[[rpd:yog_mob|Yog-Dzewa]]**: Final boss of the Demon Halls
 +
 +==== Enemy Resistsances and Weaknesses ====
 +  * **Elemental Resistances**: Fire, cold, poison, and other resistances
 +  * **Status Effect Immunities**: Resistance to sleep, paralysis, etc.
 +  * **Physical Defenses**: Armor and defense rates against physical attacks
 +
 +==== Technical Details ====
 +  * Base implementation: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Mob.java|Mob.java]]
 +  * AI System: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Mob.java#L100-L150|Mob.java AI methods]]
 +  * Entity system: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Char.java|Char.java]]
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/mobs/Mob.java|Mob.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Actor.java|Actor.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Char.java|Char.java]]
 +
 +==== See Also ====
 +  * [[rpd:mobs|Mobs]]
 +  * [[rpd:bosses|Bosses]]
 +  * [[rpd:combat|Combat]]
 +  * [[rpd:levels|Levels]]
 +
 +{{tag> rpd enemies index mobs }}