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rpd:enemy [2025/12/27 12:24] – Update healing_spell.txt with dual spell info, add affinities.txt, allies.txt, encounters.txt, enemy.txt, and create witchcraft_affinity.txt while renaming old witchcraft.txt mikerpd:enemy [2025/12/27 12:28] (current) – external edit 127.0.0.1
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 +====== Enemies ======
  
 +**Enemies** (also known as **mobs**) in Remixed Dungeon are hostile creatures that the player encounters throughout their journey.
 +
 +==== Types of Enemies ====
 +  * **Basic Mobs** - Standard enemies with simple AI
 +  * **Elite Mobs** - Stronger versions of basic enemies
 +  * **Bosses** - Powerful enemies blocking progression to deeper levels
 +  * **Minions** - Weaker enemies that support stronger foes
 +
 +==== Enemy Attributes ====
 +  * **HP** - Hit Points determine how much damage an enemy can take before dying
 +  * **Attack** - Determines the enemy's ability to hit the player
 +  * **Defense** - Reduces incoming damage from player attacks
 +  * **Damage** - The amount of damage the enemy can inflict
 +  * **EXP** - Experience granted when the enemy is defeated
 +
 +==== Enemy Behaviors ====
 +  * **Aggressive** - Actively seek out and pursue the player character
 +  * **Passive** - Only attack when provoked or when the player enters their range
 +  * **Neutral** - Do not attack unless attacked first
 +  * **Intelligent** - May use special abilities or tactics against the player
 +
 +==== Enemy Mechanics ====
 +  * **AI System** - Enemies have different behavioral patterns based on their type
 +  * **Spawn Rates** - The frequency of enemies varies by dungeon level
 +  * **Special Abilities** - Some enemies have unique powers or resistances
 +  * **Loot** - Defeated enemies may drop items or gold
 +
 +==== Combat Against Enemies ====
 +  * **Melee Combat** - Close-range fighting with weapons
 +  * **Ranged Combat** - Attacking from a distance with bows or spells
 +  * **Tactical Considerations** - Positioning, timing, and resource management
 +  * **Defensive Tactics** - Using armor, shields, or defensive items
 +
 +==== Notable Enemies ====
 +  * See [[rpd:mobs|Mobs]] for a comprehensive list of specific enemies
 +
 +==== See Also ====
 +  * [[rpd:mobs|Mobs]]
 +  * [[rpd:combat_mechanics|Combat Mechanics]]
 +  * [[rpd:ai_behavior|AI Behavior]]
 +
 +{{tag> rpd enemies mobs mechanics }}
rpd/enemy.txt · Last modified: by 127.0.0.1