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rpd:equipment_mechanic [2025/12/25 01:10] – Wiki maintenance: update and rename pages to follow naming conventions, create missing pages to resolve red links mikerpd:equipment_mechanic [2025/12/25 01:13] (current) – external edit 127.0.0.1
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 +====== Equipment Mechanic ======
  
 +Equipment refers to the items that can be worn or wielded by the player character in Remixed Dungeon. Proper equipment is essential for survival and success in the dungeon.
 +
 +==== Categories ====
 +  * [[rpd:weapons_mechanic|Weapons]] - For attacking enemies
 +  * [[rpd:armor|Armor]] - For protecting against damage
 +  * [[rpd:rings|Rings]] - Accessories with special effects
 +  * [[rpd:armor_glyphs|Armor Glyphs]] - Special properties applied to armor
 +  * [[rpd:wands|Wands]] - Magical items with charges
 +  * [[rpd:artifacts|Artifacts]] - Special unique items
 +
 +==== Equipment Mechanics ====
 +  * [[rpd:strength|Strength]] - Required to wield heavy equipment
 +  * [[rpd:upgrading|Upgrading]] - Improving equipment with scrolls
 +  * [[rpd:enchantments|Enchantments]] - Special properties on weapons
 +  * [[rpd:armor_glyphs|Glyphs]] - Special properties on armor
 +  * [[rpd:identification|Identification]] - Discovering item properties
 +
 +==== Equipment Stats ====
 +  * Durability - How long equipment lasts before breaking
 +  * Required Strength - STR needed to use the equipment effectively
 +  * Accuracy and Damage - For weapons
 +  * Defense - For armor
 +  * Special Effects - Unique abilities of items
 +
 +==== Strategy ====
 +  * Prioritize equipment that matches your class's strengths
 +  * Keep backup weapons and armor in case of breakage
 +  * Balance between offensive and defensive equipment
 +  * Consider equipment sets that work well together
 +
 +==== See Also ====
 +  * [[rpd:items|Items]] - General items in the game
 +  * [[rpd:belongings|Belongings]] - Managing inventory
 +  * [[rpd:combat|Combat]] - How equipment affects combat
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/Belongings.java|Belongings.java]] - Equipment system implementation
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/Item.java|Item.java]] - Base item class
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/EquipableItem.java|EquipableItem.java]] - Equipable item base class
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/Char.java#L1371-L1393|Char.java#L1371-L1393]] - Active weapon and armor methods
 +
 +==== JSON Configuration ====
 +  * ''RemixedDungeon/src/main/assets/hero/initHeroes.json'' - Starting equipment for hero classes
 +  * Various files in ''RemixedDungeon/src/main/assets/itemsDesc/'' define equipment properties and stats
 +  * ''RemixedDungeon/src/main/assets/spritesDesc/'' - Equipment sprite configurations
 +
 +==== String Resources ====
 +  * Equipment-related strings can be found in ''RemixedDungeon/src/main/res/values-ru/strings_all.xml'' and other language resource files
 +  * Items names and descriptions are defined in string resources
 +
 +{{tag> rpd equipment}}