rpd:equipment_slots_mechanic
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| rpd:equipment_slots_mechanic [2025/12/21 23:42] – Create equipment_slots_mechanic.txt with proper content and references Mike | rpd:equipment_slots_mechanic [2025/12/21 23:45] (current) – external edit 127.0.0.1 | ||
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| + | ====== Equipment Slots Mechanic ====== | ||
| + | Equipment slots define where the hero can equip different items in Remixed Dungeon. Each slot can hold a specific type of equipment, contributing to the hero's capabilities. | ||
| + | |||
| + | ==== Slot Types ==== | ||
| + | * **Weapon** - Main hand weapon slot for melee or ranged weapons | ||
| + | * **Shield** - Off hand slot for shields or secondary weapons | ||
| + | * **Armor** - Body slot for armor pieces | ||
| + | * **Ring 1** - First finger slot for rings | ||
| + | * **Ring 2** - Second finger slot for rings | ||
| + | * **Amulet** - Neck slot for amulets (currently only the Amulet of Yendor) | ||
| + | * **Artifact** - Special slot for artifacts | ||
| + | |||
| + | ==== Special Considerations ==== | ||
| + | * Rings: The hero has two ring slots that can be filled with any ring. Each ring provides its own unique effect. | ||
| + | * Armor: Only one armor piece can be worn at a time, but it can be upgraded to improve its effectiveness. | ||
| + | * Weapons/ | ||
| + | * Artifacts: Special items that occupy a unique artifact slot. | ||
| + | |||
| + | ==== Source Code ==== | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd items equipment mechanics}} | ||
