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rpd:gladiator_subclass

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rpd:gladiator_subclass [2025/12/18 23:04] – Add missing hero class and subclass pages, update naming convention, fix innkeeper page mikerpd:gladiator_subclass [2025/12/18 23:05] (current) – external edit 127.0.0.1
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 +====== Gladiator Subclass ======
  
 +{{ rpd:images:hero_WARRIOR_GLADIATOR.png|Gladiator Subclass }}
 +
 +The **Gladiator** is the Warrior's subclass in Remixed Dungeon. This mastery path focuses on sustained melee combat and building devastating attack combos.
 +
 +==== Unlocking ====
 +The Gladiator subclass can be unlocked by using a [[rpd:tome_of_mastery|Tome of Mastery]] after defeating the second boss (Tengu). The Tome of Mastery is typically obtained by defeating the second boss (Tengu) in the dungeon.
 +
 +==== Special Mechanics ====
 +A successful attack with a melee weapon allows the Gladiator to start a combo. After 2 successful consecutive hits (for a total of 3), each additional hit increases damage by an additional 20% (the damage bonus increases linearly with hit count). The combo is broken if a hit misses or if the Gladiator takes damage.
 +
 +  * **Damage Bonus Formula**: (hit count - 2) / 5, meaning:
 +    * 3rd hit: 20% damage bonus
 +    * 4th hit: 40% damage bonus
 +    * 5th hit: 60% damage bonus
 +    * And so on...
 +
 +==== Special Armor ====
 +Using an [[rpd:armor_kit|Armor Kit]] on any armor will transform it into the [[rpd:gladiator_armor|Gladiator Armor]], which is specifically designed for this subclass. This armor provides special abilities that synergize with the Gladiator's combat style.
 +
 +==== Advantages ====
 +  * Can build devastating combos with melee weapons
 +  * After 3 successful hits, damage increases by 20% per additional hit
 +  * Effective for sustained melee combat
 +  * Synergizes well with high-durability weapons that can withstand prolonged use
 +
 +==== Disadvantages ====
 +  * Requires consecutive hits to be effective
 +  * Combo is broken if a hit misses or if the Gladiator takes damage
 +  * Less effective against highly evasive enemies
 +  * Requires careful positioning to maintain combo streaks
 +
 +==== Strategy ====
 +  * Focus on melee weapons with good durability to maintain combo potential
 +  * Target enemies that are less likely to dodge your attacks
 +  * Use the combo system to take down powerful enemies efficiently
 +  * Consider using armor or items that prevent combo breakage
 +  * Position carefully to avoid taking damage that would break your combo
 +
 +==== Content Verification ====
 +  * Information source: Java Class com.watabou.pixeldungeon.actors.hero.HeroSubClass and com.watabou.pixeldungeon.actors.buffs.Combo
 +  * Stats verification: Extracted directly from HeroSubClass.GLADIATOR attackProc method and Combo class
 +  * Effect descriptions: Based on in-game mechanics and string resources
 +  * Source code: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroSubClass.java#L154|HeroSubClass.java]] and [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/buffs/Combo.java|Combo.java]]
 +
 +==== Note about Page Naming ====
 +This page follows the current wiki convention for hero subclass pages using the `_subclass` suffix. If you arrived here from an old link, please note that hero subclass pages now use the format `subclass_name_subclass.txt` (e.g., `gladiator_subclass.txt`, `berserker_subclass.txt`) instead of just `subclass_name.txt`.
 +
 +==== See Also ====
 +  * [[rpd:warrior_class|Warrior Class]]
 +  * [[rpd:berserker_subclass|Berserker Subclass]]
 +  * [[rpd:hero_subclasses|Hero Subclasses]]
 +  * [[rpd:combo|Combo]] - The status effect that tracks consecutive hits
 +  * [[rpd:armor_kit|Armor Kit]] - Required to craft class armor
 +  * [[rpd:tome_of_mastery|Tome of Mastery]] - Required to unlock the subclass
 +
 +{{tag> rpd subclasses gladiator warrior}}
rpd/gladiator_subclass.txt · Last modified: by 127.0.0.1