rpd:glyph
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| rpd:glyph [2025/12/25 02:29] – Wiki improvements: Fixed subclass info, added missing pages, corrected naming conventions mike | rpd:glyph [2025/12/25 02:33] (current) – external edit 127.0.0.1 | ||
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| + | ====== Glyph ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | A Glyph is a special magical property that can be added to armor in Remixed Dungeon using an [[rpd: | ||
| + | |||
| + | ==== Common Glyphs ==== | ||
| + | * **Affection: | ||
| + | * **Antimagic: | ||
| + | * **Brimstone: | ||
| + | * **Camouflage: | ||
| + | * **Entanglement: | ||
| + | * **Flow:** Increases movement speed in water | ||
| + | * **Obfuscation: | ||
| + | * **Potential: | ||
| + | * **Repulsion: | ||
| + | * **Stone:** Makes armor heavier but more protective | ||
| + | * **Swiftness: | ||
| + | |||
| + | ==== Application ==== | ||
| + | * Applied using an [[rpd: | ||
| + | * Process is random - you don't choose which glyph is applied | ||
| + | * Once applied, the glyph cannot be removed or changed | ||
| + | * Higher-level armor will have stronger glyph effects | ||
| + | |||
| + | ==== Code Reference ==== | ||
| + | * Java Class: [[https:// | ||
| + | * Source Code Location: RemixedDungeon/ | ||
| + | |||
| + | ==== Strategic Considerations ==== | ||
| + | * Choose armor to apply glyphs based on your needs and playstyle | ||
| + | * Consider class synergies (e.g., Rogues benefit from stealth glyphs) | ||
| + | * Some glyphs are more valuable than others depending on the dungeon level | ||
| + | * Risk vs. reward: you might get a highly desirable glyph or an unhelpful one | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd mechanics equipment glyphs}} | ||
rpd/glyph.txt · Last modified: (external edit)
