rpd:hero_level
Differences
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| rpd:hero_level [2025/12/20 01:06] – Add Hero Level page with mechanics information mike | rpd:hero_level [2025/12/20 01:11] (current) – external edit 127.0.0.1 | ||
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| + | ====== Hero Level ====== | ||
| + | **Hero Level** refers to the experience level of the player character in Remixed Dungeon. The hero level affects various game mechanics and character capabilities. | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Increases after gaining sufficient experience | ||
| + | * Higher levels grant more HP and mana | ||
| + | * Some spells and abilities scale with hero level | ||
| + | * Affects damage calculations for certain abilities | ||
| + | |||
| + | ==== Experience Gain ==== | ||
| + | * Experience is gained from defeating enemies | ||
| + | * Some other actions may grant experience | ||
| + | * Experience required for the next level increases with each level | ||
| + | |||
| + | ==== Scaling Effects ==== | ||
| + | * The Kunai Throw spell scales with caster level | ||
| + | * Some damage calculations depend on hero level | ||
| + | * Some enemy stats scale relative to hero level | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * Hero level mechanics: [[https:// | ||
| + | * Level-up implementation: | ||
| + | |||
| + | {{tag> rpd mechanics progression}} | ||
