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rpd:immunities [2025/12/21 12:05] – Add and update wiki pages for Remixed Dungeon mikerpd:immunities [2025/12/21 12:09] (current) – external edit 127.0.0.1
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 +====== Immunities ======
  
 +Immunities in Remixed Dungeon refer to resistances or complete prevention of certain status effects or damage types that characters or mobs can possess.
 +
 +==== Types of Immunities ====
 +
 +==== Complete Immunities ====
 +  * **Sleep**: Complete resistance to sleep status effect
 +  * **Paralysis**: Complete resistance to paralysis status effect
 +  * **Frost**: Complete resistance to freezing effects
 +  * **Burn**: Complete resistance to burning effects
 +  * **Toxic Gas**: Complete resistance to toxic gas effects
 +  * **Poison**: Complete resistance to poison damage over time
 +  * **Death**: Complete resistance to instant death effects
 +  * **Amok**: Complete resistance to amok status (turning hostile)
 +  * **Blindness**: Complete resistance to blindness status
 +  * **Terror**: Complete resistance to terror status (fleeing in fear)
 +  * **Vertigo**: Complete resistance to vertigo status (confused movement)
 +  * **Bleeding**: Complete resistance to bleeding damage over time
 +
 +==== Partial Immunities ====
 +  * Resistance that reduces the effect of status conditions
 +  * May reduce duration or severity of effects
 +
 +==== Acquiring Immunities ====
 +  * **Hero Classes**: Some hero classes have innate immunities (e.g., Lich has many immunities)
 +  * **Buffs**: Temporary immunities granted by buff effects
 +  * **Items**: Equipment that provides immunity to specific effects
 +  * **Mobs**: Certain mobs have immunities to specific status effects
 +
 +==== Notable Immunities ====
 +  * **Lich**: Immune to Paralysis, Toxic Gas, Terror, Death, Amok, Blindness, Sleep, Poison, Vertigo, Bleeding
 +  * **Skeletons**: Usually burn to dust when killed
 +  * **Other undead**: May have immunities to specific effects
 +
 +==== Strategy ====
 +  * Identify and target immunities when selecting equipment and tactics
 +  * Use different strategies against enemies with specific immunities
 +  * Consider immunity-granting equipment when facing certain enemies
 +
 +==== Content Verification ====
 +  * Information source: Java Classes in [[https://github.com/NYRDS/remixed-dungeon/tree/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/buffs|com.watabou.pixeldungeon.buffs]]
 +  * Implementation details in mob and buff classes
 +  * String resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings-all.xml|Buff-related strings]]
 +
 +==== See Also ====
 +  * [[rpd:buffs|Buffs]]
 +  * [[rpd:resistances|Resistances]]
 +  * [[rpd:hero_classes|Hero Classes]]
 +  * [[rpd:mobs|Mobs]]
 +
 +{{tag> rpd mechanics status_effects}}
rpd/immunities.txt · Last modified: by 127.0.0.1