rpd:items
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| + | ====== Items ====== | ||
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| + | **Items** are objects that can be found, purchased, or crafted in Remixed Dungeon. They include equipment, consumables, | ||
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| + | ==== Item Categories ==== | ||
| + | * **Weapons**: | ||
| + | * **Armor**: Protects against physical attacks | ||
| + | * **Potions**: | ||
| + | * **Scrolls**: | ||
| + | * **Rings**: Accessories that provide permanent bonuses | ||
| + | * **Wands**: Magical tools with limited charges | ||
| + | * **Food**: Restores health and satisfies hunger | ||
| + | * **Keys**: Unlock special doors and containers | ||
| + | * **Artifacts**: | ||
| + | * **Seeds**: Plant materials for alchemy or special effects | ||
| + | * **Bombs**: Explosive items for damage or utility | ||
| + | * **Missile Weapons**: Thrown or fired ranged ammunition | ||
| + | * **Spell Books**: Sources for learning new spells | ||
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| + | ==== Equipment Items ==== | ||
| + | * **Weapons**: | ||
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| + | * **Armor**: Reduces incoming physical damage | ||
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| + | ==== Consumable Items ==== | ||
| + | * **Potions**: | ||
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| + | * **Scrolls**: | ||
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| + | ==== Special Items ==== | ||
| + | * **Rings**: Accessories providing passive bonuses | ||
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| + | * **Wands**: Magical items with charges | ||
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| + | * **Artifacts**: | ||
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| + | ==== Item Identification ==== | ||
| + | * **Identified Items**: Show full stats and effects | ||
| + | * **Unidentified Items**: Show only basic information | ||
| + | * **Identification Methods**: | ||
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| + | * **Wearing/ | ||
| + | * **Cursed Items**: Identified cursed items show as " | ||
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| + | ==== Item Upgrading ==== | ||
| + | * **Scroll of Upgrade**: Improves item quality | ||
| + | * **Weapon Upgrades**: Increase damage and special effects | ||
| + | * **Armor Upgrades**: Improve defense and special effects | ||
| + | * **Limitations**: | ||
| + | * **Risks**: Cursed items become more dangerous when upgraded | ||
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| + | ==== Item Management ==== | ||
| + | * **Inventory Limits**: Limited carrying capacity | ||
| + | * **Quickslots**: | ||
| + | * **Belongings**: | ||
| + | * **Thieves**: | ||
| + | * **Item Destruction**: | ||
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| + | ==== Item Rarity ==== | ||
| + | * **Common Items**: Found frequently throughout the dungeon | ||
| + | * **Uncommon Items**: Less common but still regularly encountered | ||
| + | * **Rare Items**: Powerful items found infrequently | ||
| + | * **Legendary Items**: Extremely powerful unique items | ||
| + | * **Dungeon Level**: Item quality generally increases with dungeon depth | ||
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| + | ==== Item Mechanics ==== | ||
| + | * **Curses**: Some items are cursed and have negative effects | ||
| + | * **Enchantments**: | ||
| + | * **Glypghs**: | ||
| + | * **Charges**: | ||
| + | * **Durability**: | ||
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| + | ==== Technical Details ==== | ||
| + | * Base Item class: [[https:// | ||
| + | * Item factory: [[https:// | ||
| + | * Item identification: | ||
| + | * Item mechanics: [[https:// | ||
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| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
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| + | {{tag> rpd items equipment consumables }} | ||
