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rpd:kunai_throw_spell [2025/12/20 01:05] – Update KunaiThrow spell page with code references and enhanced wiki links mikerpd:kunai_throw_spell [2025/12/20 01:11] (current) – external edit 127.0.0.1
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 +====== KunaiThrow ======
 +
 +{{ rpd:images:kunai_throw_spell_icon.png|KunaiThrow Spell Icon }}
 +
 +**KunaiThrow** is a spell in Remixed Pixel Dungeon (Rogue Affinity).
 +
 +==== Description ====
 +This spell throws Kunai at random visible enemies extremely fast. The number of Kunai thrown depends on the caster level, with more Kunai thrown at higher levels.
 +
 +==== Stats ====
 +  * **Magic Affinity:** [[rpd:rogue|Rogue]]
 +  * **Targeting:** self (targets random visible enemies)
 +  * **Level:** 2
 +  * **[[rpd:mana|Mana]] Cost:** 5
 +  * **Cast Time:** 0.01 (extremely fast)
 +  * **Special Effects:** damages random visible enemies
 +  * **Damage:** Random damage between n and (n + [[rpd:hero_level|caster level]] * n), where n is the number of [[rpd:kunai|kunai]] thrown
 +  * **Number of Kunai:** Based on caster skill level (min(caster skill level - spellLevel + 1, 3), max 3 kunai)
 +  * **Targeting Logic:** The spell automatically targets random enemies visible to the caster
 +
 +==== Usage ====
 +The KunaiThrow spell can be used for:
 +  * Offensive applications against [[rpd:enemies|enemies]]
 +  * Strategic applications in [[rpd:combat|combat]]
 +  * Utility purposes based on its mechanics
 +
 +==== Classes ====
 +Classes that can use this spell include:
 +  * Classes with Rogue affinity (e.g., [[rpd:rogue|Rogue class]])
 +  * Other classes that gain access through special means
 +
 +==== Strategy ====
 +How to effectively use the KunaiThrow spell:
 +  * Best used when multiple enemies are visible to maximize damage potential
 +  * More effective at higher skill levels when more Kunai can be thrown
 +  * Quick cast time makes it useful in tight situations
 +  * Works well when enemies are grouped together
 +
 +==== Data Validation ====
 +This information is extracted directly from the game code and validated against the source implementation. The details are accurate as of the referenced source files and provide reliable information about the spell mechanics.
 +
 +==== Content Verification ====
 +* Information source: Lua Script in Remixed Dungeon codebase
 +* Stats verified: Yes, extracted directly from spell class properties
 +* Effect descriptions: Generated from code analysis and string resources
 +* String resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1931-L1932|KunaiThrow string resources]] (KunaiThrow_Name, KunaiThrow_Info)
 +* Last updated: December 20, 2025
 +
 +==== Source Code ====
 +This page content is based on the Lua Script: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/scripts/spells/KunaiThrow.lua|KunaiThrow.lua]]
 +
 +==== Related Code ====
 +* The spell system is implemented in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/Spell.java|Spell.java]]
 +* Spell casting mechanics can be found in [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mechanics/spells/SpellCaster.java|SpellCaster.java]]
 +* Zap effects: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/effects/ZapEffect.java|ZapEffect.java]]
 +
 +==== See Also ====
 +  * [[rpd:spells|Spells]]
 +  * [[rpd:mechanics|Game Mechanics]]
 +  * [[rpd:rogue|Rogue Affinity]]
 +
 +{{tag> rpd spells rogue }}
  
rpd/kunai_throw_spell.txt · Last modified: by 127.0.0.1