rpd:levitation
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| rpd:levitation [2025/12/25 12:30] – Wiki maintenance: rename pages to follow proper naming conventions, update content, and fix links mike | rpd:levitation [2025/12/25 12:32] (current) – external edit 127.0.0.1 | ||
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| + | ====== Levitation ====== | ||
| + | **Levitation** is a beneficial status effect in Remixed Dungeon that allows the affected character to float above the ground. | ||
| + | |||
| + | ==== Effect Description ==== | ||
| + | * **Type:** Beneficial Status Effect (Buff) | ||
| + | * **Effect:** Allows floating above ground level | ||
| + | * **Duration: | ||
| + | * **Source:** Primarily from drinking a [[rpd: | ||
| + | |||
| + | ==== How to Obtain ==== | ||
| + | * From drinking a [[rpd: | ||
| + | * From certain spells or class abilities | ||
| + | * From special items or environmental effects | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * Allows movement over traps without triggering them | ||
| + | * Enables passage over special terrain that would normally impede movement | ||
| + | * Prevents certain ground-based effects from affecting the character | ||
| + | * Blocks the Roots status effect (detaches any roots currently affecting the character) | ||
| + | * When effect ends, the game calls Dungeon.level.press() which may trigger floor effects at the character' | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Excellent for safely crossing trap-filled areas | ||
| + | * Allows bypassing certain obstacles or difficult terrain | ||
| + | * Useful for avoiding ground-based harmful effects | ||
| + | * Good for navigating dangerous floor tiles | ||
| + | * Timing the end of the effect is important to avoid landing in dangerous areas | ||
| + | |||
| + | ==== Counters ===== | ||
| + | * Air-based attacks may still affect levitating characters | ||
| + | * Some effects are not prevented by levitation | ||
| + | * Effect ends automatically after 20 turns | ||
| + | |||
| + | ==== Code Reference ==== | ||
| + | * Java Class: [[https:// | ||
| + | * Source Code Location: RemixedDungeon/ | ||
| + | * Duration is fixed at 20 turns; removes Roots when attached and calls press() when detached | ||
| + | * Extends: FlavourBuff class | ||
| + | * Icon: BuffIndicator.LEVITATION | ||
| + | * Sprite State: Sets character sprite to CharSprite.State.LEVITATING | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd mechanics status_effects buffs levitation}} | ||
rpd/levitation.txt · Last modified: by 127.0.0.1
