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rpd:lich_mob [2025/12/19 04:57] – Wiki maintenance: Update pages, fix naming inconsistencies, add missing mr: namespace pages mikerpd:lich_mob [2025/12/19 04:59] (current) – external edit 127.0.0.1
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 +====== Lich (Mob) ======
  
 +{{ rpd:images:lich_sprite.png|Lich Boss }}
 +
 +==== Description ====
 +The **Lich** is a powerful undead boss enemy found at the end of the [[rpd:necropolis|Necropolis]] (necro5, depth 12). An ancient and powerful undead sorcerer that commands great necromantic powers, it serves as the boss enemy for the Necropolis branch dungeon.
 +
 +==== Basic Statistics ====
 +  * **HP**: 200
 +  * **HT**: 200
 +  * **Defense Skill**: 23
 +  * **Attack Skill**: 35
 +  * **Damage**: 12-20
 +  * **Damage Reduction**: 15
 +  * **EXP for Kill**: 25
 +  * **Maximum Level**: No limit (Boss)
 +  * **Speed**: Moderate (standard boss speed)
 +  * **Special**: Summons and controls Runic Skulls, uses necromantic abilities
 +
 +==== Immunities ====
 +  * **Paralysis**
 +  * **Toxic Gas**
 +  * **Terror**
 +  * **Death** (from Death enchantment)
 +  * **Amok**
 +  * **Blindness**
 +  * **Sleep**
 +
 +==== Abilities ====
 +  * **Runic Skulls**: Periodically activates one of 3-4 summoned skulls with different abilities:
 +    * Red Skull: Heals the Lich for 7% of maximum HP per skull in total
 +    * Blue Skull: Summons multiple Skeletons to fight for the Lich
 +    * Green Skull: Creates toxic gas clouds
 +    * Purple Skull: Completely blocks all damage taken by the Lich while active
 +  * **Teleportation**: Can teleport to random locations when attacked or when not adjacent to the player
 +  * **Long Range Attack**: Can attack enemies up to 3 tiles away using Ballistica mechanics
 +  * **Self-Destruction**: On death, eliminates all non-pet mobs in the level
 +
 +==== Drops ====
 +  * [[rpd:skeleton_key|Skeleton Key]] (always)
 +  * [[rpd:black_skull|Black Skull]] (if hero is not Necromancer)
 +  * [[rpd:black_skull_of_mastery|Black Skull of Mastery]] (if hero is Necromancer)
 +
 +==== Tactics ====
 +  * **Ranged Engagement**: Keep distance but be aware the Lich can attack at range up to 3 tiles
 +  * **Skull Priority**: Focus on destroying the Runic Skulls as they provide various abilities to the Lich
 +  * **Teleportation**: Expect the Lich to frequently reposition itself during combat
 +  * **Immunity Preparation**: Don't rely on status effects that the Lich is immune to
 +  * **Crowd Control**: Be ready for summoned skeletons when the Blue Skull is activated
 +  * **Gas Awareness**: Green Skulls create toxic gas clouds - maintain distance when they activate
 +
 +==== Content Verification ====
 +  * Information source: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/nyrds/pixeldungeon/mobs/necropolis/Lich.java|Lich.java]]
 +  * Stats and abilities extracted directly from source code
 +  * Last Updated: December 14, 2025
 +
 +==== Related ====
 +  * [[rpd:lich_subclass|Lich]] - Hero subclass for Necromancer
 +  * [[rpd:necromancer_class|Necromancer Class]] - The class that can unlock Lich subclass
 +  * [[rpd:necropolis|Necropolis]] - The dungeon where the Lich appears
 +  * [[rpd:runic_skull|Runic Skulls]] - Summons that assist the Lich
 +  * [[rpd:undead|Undead]] - Category of which Lich is a part
 +  * [[rpd:bosses|Bosses]] - Other bosses in the game
 +
 +{{tag> rpd mobs bosses undead necropolis}}
rpd/lich_mob.txt · Last modified: (external edit)