rpd:magic_mechanic
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| rpd:magic_mechanic [2025/12/25 06:05] – Wiki maintenance: Update and rename pages to follow naming conventions, add accurate info, fix redlinks - Rename berserker_armor.txt to berserker_armor_item.txt to follow naming convention - Rename mana.txt to mana_mechanic.txt, journal.txt to journal_mec mike | rpd:magic_mechanic [2025/12/25 06:10] (current) – external edit 127.0.0.1 | ||
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| + | ====== Magic System ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | The **Magic System** in Remixed Dungeon encompasses all magical abilities, spells, wands, and other magical items and mechanics that players can use throughout their dungeon adventure. | ||
| + | |||
| + | ==== Overview ==== | ||
| + | Magic in Remixed Dungeon represents the supernatural forces that can be harnessed by various characters and items. It includes spell casting, wand usage, magical items, and enchantments that enhance weapons and armor. | ||
| + | |||
| + | ==== Components ==== | ||
| + | * **Spells**: Special magical abilities that use skill points as a resource | ||
| + | * **Wands**: Magical implements that channel various types of energy | ||
| + | * **Enchantments**: | ||
| + | * **Potions**: | ||
| + | * **Scrolls**: | ||
| + | * **Charms**: Magical items with specific abilities | ||
| + | * **Mana**: The skill point system that powers magical abilities | ||
| + | |||
| + | ==== Spell Casting ==== | ||
| + | * Spells consume skill points based on their complexity and power | ||
| + | * Different hero classes have different affinities for various types of spells | ||
| + | * Magic is particularly important for the Mage class and the Rogue class with throwing spells | ||
| + | * Some subclasses, like Shaman, provide bonuses to mana regeneration | ||
| + | |||
| + | ==== Wands ==== | ||
| + | * **Wand Mechanics**: | ||
| + | * **Types**: Various wands focusing on different magical effects (fire, lightning, teleportation, | ||
| + | * **Augmentation**: | ||
| + | * **Curses**: Some wands may be cursed, causing unexpected effects | ||
| + | |||
| + | ==== Enchantments ==== | ||
| + | * **Weapon Enchantments**: | ||
| + | * **Armor Glyphs**: Protective magical inscriptions on armor (e.g., potential, anti-entropy) | ||
| + | * **Application**: | ||
| + | * **Identification**: | ||
| + | |||
| + | ==== Magic Affinities ==== | ||
| + | * **Mage Class**: Highest proficiency with wands and magical items | ||
| + | * **Rogue Class**: Special throwing spells using skill points | ||
| + | * **Warrior Class**: Limited magical abilities, focused on melee combat | ||
| + | * **Huntress Class**: Some magical abilities, especially with throwing weapons | ||
| + | * **Elf Class**: Balanced magical and physical abilities | ||
| + | |||
| + | ==== Magical Resources ==== | ||
| + | * **Skill Points**: The primary resource for casting spells in the game | ||
| + | * **Wand Charges**: Secondary resource for using wands | ||
| + | * **Mana Regeneration**: | ||
| + | |||
| + | ==== Technical Details ==== | ||
| + | * **Mana Regeneration**: | ||
| + | * **Hero Magic Affinities**: | ||
| + | * **Spell System**: [[https:// | ||
| + | |||
| + | ==== Code References ==== | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd mechanics magic }} | ||
rpd/magic_mechanic.txt · Last modified: by 127.0.0.1
