rpd:mechanical_enemies
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| rpd:mechanical_enemies [2025/12/19 16:47] – Add mechanical_enemies.txt page addressing redlink mike | rpd:mechanical_enemies [2025/12/19 16:49] (current) – external edit 127.0.0.1 | ||
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| + | ====== Mechanical Enemies ====== | ||
| + | In Remixed Dungeon, mechanical enemies are special types of enemies that behave differently from organic enemies. These enemies often have special resistances and immunities that make them unique to fight. | ||
| + | |||
| + | ==== List of Mechanical Enemies ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Common Characteristics ==== | ||
| + | * **Poison Immunity**: Mechanical enemies are typically immune to poison effects | ||
| + | * **Bleeding Immunity**: Immune to bleeding damage | ||
| + | * **Cripple Immunity**: Immune to cripple effects | ||
| + | * **Frost Resistance**: | ||
| + | * **Piercing Resistance**: | ||
| + | * **Healing Immunity**: Abilities that heal enemies will not affect mechanical enemies | ||
| + | |||
| + | ==== Tactics ==== | ||
| + | * Use physical attacks that don't rely on status effects | ||
| + | * Avoid using poison-based weapons or spells against them | ||
| + | * Focus on direct damage rather than DoT (Damage over Time) effects | ||
| + | * Some mechanical enemies may have special weaknesses to specific damage types | ||
| + | |||
| + | ===== Code References ===== | ||
| + | * **Mechanical Enemies Implementation**: | ||
| + | * **DM-300**: [[https:// | ||
| + | * **Golden Statue**: [[https:// | ||
| + | |||
| + | {{tag> rpd enemies mechanical tactics}} | ||
rpd/mechanical_enemies.txt · Last modified: by 127.0.0.1
