rpd:mechanical_mechanic
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| rpd:mechanical_mechanic [2025/12/30 04:16] – Wiki maintenance: Updated pages to follow naming conventions and fixed formatting issues mike | rpd:mechanical_mechanic [2025/12/30 04:19] (current) – external edit 127.0.0.1 | ||
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| + | ====== Mechanical Mechanic ====== | ||
| + | **Mechanical** refers to various mechanical devices and mechanisms found throughout the dungeon that serve various functions. | ||
| + | |||
| + | ==== Types of Mechanics ==== | ||
| + | * **Traps**: Hidden dangers that trigger when stepped on or activated | ||
| + | * **Doors**: Locked, bolted, or otherwise sealed entryways | ||
| + | * **Switches**: | ||
| + | * **Machines**: | ||
| + | |||
| + | ==== Related Entities ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Interaction ==== | ||
| + | * Some mechanics can be disarmed or bypassed with the right skills | ||
| + | * Others might require specific items or spells to activate or deactivate | ||
| + | * Mechanical systems can sometimes be beneficial or harmful to the player | ||
| + | |||
| + | {{tag> rpd mechanics mechanic}} | ||
