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rpd:mechanics [2025/12/25 17:53] (current) – external edit 127.0.0.1
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 +====== Game Mechanics ======
  
 +Game mechanics encompass all the underlying systems and rules that govern gameplay in Remixed Dungeon. This page provides an overview of the major mechanical systems in the game.
 +
 +==== Core Mechanics ====
 +  * [[rpd:combat_mechanics|Combat]] - Attack, defense, damage calculation, and combat flow
 +  * [[rpd:health_mechanic|Health System]] - HP, healing, and damage mechanics
 +  * [[rpd:hunger|Hunger]] - Food consumption and hunger effects
 +  * [[rpd:identification|Identification]] - Identifying items and their properties
 +  * [[rpd:equipment_mechanic|Equipment]] - Wearing, upgrading, and using equipment
 +  * [[rpd:magic_mechanic|Magic]] - Spell casting, mana, and magical effects
 +  * [[rpd:alchemy|Alchemy]] - Brewing potions and creating items
 +  * [[rpd:buff_mechanics|Buffs and Debuffs]] - Temporary effects and status conditions
 +
 +==== Movement and Exploration ====
 +  * [[rpd:stealth_mechanics|Stealth]] - Hiding, detection, and sneaking
 +  * [[rpd:evasion_mechanics|Evasion]] - Dodging attacks and avoiding damage
 +  * [[rpd:line_of_sight|Line of Sight]] - Visibility and targeting mechanics
 +  * [[rpd:levels|Level Generation]] - How dungeon levels are created
 +  * [[rpd:challenges|Challenges]] - Special game modifiers
 +
 +==== Item Mechanics ====
 +  * [[rpd:upgrading|Upgrading]] - Enhancing equipment
 +  * [[rpd:curses|Curses]] - Cursed items and their effects
 +  * [[rpd:enchantments|Enchantments]] - Weapon and armor special properties
 +  * [[rpd:glyphs|Glyphs]] - Armor special properties
 +  * [[rpd:potions|Potions]] - Consumable items with various effects
 +  * [[rpd:scrolls|Scrolls]] - Magical scrolls with different functions
 +  * [[rpd:rings|Rings]] - Special accessories with persistent effects
 +
 +==== Character Development ====
 +  * [[rpd:hero_level|Leveling]] - Experience, levels, and stat increases
 +  * [[rpd:mastery|Mastery]] - Class mastery and subclass acquisition
 +  * [[rpd:talents|Talents]] - Special abilities and improvements
 +  * [[rpd:skills|Skills]] - Character abilities and proficiencies
 +
 +==== Enemy Mechanics ====
 +  * [[rpd:ai_behavior|AI Behavior]] - How enemies think and act
 +  * [[rpd:enemies|Enemies]] - Different enemy types and behaviors
 +  * [[rpd:bosses|Bosses]] - Major enemies and their mechanics
 +  * [[rpd:resistances|Resistances]] - Damage resistances and vulnerabilities
 +  * [[rpd:immunities|Immunities]] - Complete resistances to certain effects
 +
 +==== Special Systems ====
 +  * [[rpd:traps|Traps]] - Environmental hazards
 +  * [[rpd:status_effects|Status Effects]] - Various conditions and their effects
 +  * [[rpd:mana_mechanic|Mana System]] - Magic resource management
 +  * [[rpd:journal_mechanic|Journal]] - Tracking quest progress and information
 +
 +==== Related ====
 +  * [[rpd:gameplay|Gameplay]] - General gameplay concepts
 +  * [[rpd:rules|Rules]] - Game rules and regulations
 +  * [[rpd:hero|Hero]] - Player character information
 +  * [[rpd:mobs|Mobs]] - Enemy information
 +
 +{{tag> rpd mechanics gameplay systems}}