User Tools

Site Tools


rpd:mechanics

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
rpd:mechanics [2017/02/02 08:30] – made a working link to chaos set allorsrpd:mechanics [2025/12/04 21:42] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Game Mechanics ====== ====== Game Mechanics ======
-The game has some interesting game mechanics, that give the player new experience and ways to enhance the gameplay. Here are listed all game mechanics unique for [[start|Remixed Pixel Dungeon]]: 
  
-  * [[rpd:moisten|Moistening]] +Remixed Pixel Dungeon features various unique mechanics that enhance the gameplay experience. 
-  * [[rpd:rotten_food|Food can rot]] + 
-  * [[rpd:sub_levels|Branches]] +==== Core Mechanics ==== 
-  * [[rpd:seeds|Seeds can be eaten]] +  * [[rpd:necrotism|Necrotism]] 
-  * [[Rat king]] can be challenged +  * [[rpd:dual_wielding|Dual Wielding]] 
-  * Spear and Glaive can hit up to distance 2 ( since remix.19.2 ) +  * [[rpd:shields|Shields]] 
-  * [[Kusarigama|Kusarigama]] +  * [[rpd:equipment_slots|Equipment Slots]] 
-  * [[rpd:chaos|Chaos Set]] +  * [[rpd:spells|Spells]] 
-  * [[Black Skull]] +  * [[rpd:customizations|Customizations]] 
-  * [[Sacrificial Sword]]+ 
 +==== UI Mechanics ==== 
 +  * [[rpd:equipment_slots|Handedness Option]]: UI layout can be switched between right-handed and left-handed configurations for better accessibility 
 + 
 +==== Combat Mechanics ==== 
 +  * [[rpd:class_armor|Class Armor Abilities]] 
 +  * Special combat interactions 
 +  * [[rpd:necromancy|Necromancy]] 
 + 
 +==== Exploration Mechanics ==== 
 +  * [[rpd:sub_levels|Branch Dungeons]] 
 +  * Town interactions 
 +  * Portal system 
 + 
 +==== See Also ==== 
 +  * [[rpd:playable_class|Playable Classes]] 
 +  * [[rpd:items|Items]] 
 +  * [[rpd:enemies|Enemies]] 
 + 
 +{{tag>:rpd}}
rpd/mechanics.1486024227.txt.gz · Last modified: (external edit)