rpd:melee_combat
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| rpd:melee_combat [2025/12/22 07:55] – wiki: implement moisten_mechanic page with proper naming convention and code references mike | rpd:melee_combat [2025/12/22 07:59] (current) – external edit 127.0.0.1 | ||
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| + | ====== Melee Combat ====== | ||
| + | **Melee Combat** is direct, close-range fighting between characters. It occurs when a character attacks an adjacent enemy (or vice versa) using a melee weapon or bare fists. | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * **Attack Skill**: Determines the chance of hitting an opponent | ||
| + | * **Defense Skill**: Determines the chance of evading an attack | ||
| + | * **Damage**: Calculated based on weapon damage and character strength | ||
| + | * **Critical Hits**: Random chance to deal maximum weapon damage with double effectiveness | ||
| + | |||
| + | ==== Factors Affecting Combat ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
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| + | ==== Special Effects ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Related Pages ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Code Reference ==== | ||
| + | * [[https:// | ||
| + | |||
| + | {{tag> rpd mechanics combat}} | ||
