rpd:mimic_pie_mob
Differences
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| rpd:mimic_pie_mob [2025/12/24 21:03] – Update Mimic Pie mob page with comprehensive code references and fixes mike | rpd:mimic_pie_mob [2025/12/24 21:11] (current) – external edit 127.0.0.1 | ||
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| + | ====== Mimic Pie ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | Mimic Pie is a magical creature that disguises itself as a large, delicious-looking pasty to trick adventurers. It is a variant of the Mimic mob that takes the form of food instead of treasure chests. | ||
| + | |||
| + | ==== Description ==== | ||
| + | In Remixed PD, mimics can sometimes take the appearance of a big and delicious Pasty. They can even hide in chests or on rare occasions inside of a chest-mimic. On top of that, these creatures can fly. | ||
| + | |||
| + | ==== Properties ==== | ||
| + | * **HP**: (3 + current level depth) * 5 | ||
| + | * **Attack Skill**: 9 + current level depth | ||
| + | * **Defense Skill**: 2 * attack skill / 3 | ||
| + | * **Damage**: ht()/10 to ht()/4 | ||
| + | * **EXP**: 2 + 2 * (current level depth - 1) / 5 | ||
| + | * **Speed**: 1.25 (faster than normal) | ||
| + | * **Flight**: Yes (can fly over obstacles) | ||
| + | * **Carcass Chance**: 0 (does not leave a corpse) | ||
| + | * **Cursed**: Yes (cannot be made into a pet) | ||
| + | |||
| + | ==== Special Abilities ==== | ||
| + | * **Flight**: Can fly over all types of terrain and obstacles | ||
| + | * **Mimic Behavior**: Disguises as food to trick players | ||
| + | * **Rotten Pasty Drop**: Carries a Rotten Pasty in its inventory | ||
| + | * **Gas Immunity**: Immune to Toxic Gas, Paralysis and Stun effects | ||
| + | * **No Corpse**: Does not leave a carcass upon death (carcassChance = 0) | ||
| + | * **Depth Scaling**: Stats automatically adjust based on dungeon level depth | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * The Mimic Pie flies and can move over all types of terrain and obstacles | ||
| + | * Immune to gas-based attacks (Toxic Gas), paralysis, and stun effects | ||
| + | * Starts with the Rotten Pasty already in its inventory | ||
| + | * Stats scale with dungeon depth similar to other enemies | ||
| + | * When the mimic activates, it doesn' | ||
| + | * When this mob activates, the attack button does not appear immediately, | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * **Identification**: | ||
| + | * **Attack Pattern**: Unlike other enemies, Mimic Pie doesn' | ||
| + | * **Immunities**: | ||
| + | * **Loot**: Will always drop a [[rpd: | ||
| + | * Be cautious around unattended food items in the dungeon, as they may be Mimic Pies in disguise | ||
| + | * Since it can fly, terrain advantages are less effective against it | ||
| + | * Gas-based attacks, paralysis, and stun effects won't work against this mob | ||
| + | |||
| + | ==== Code References ==== | ||
| + | ''< | ||
| + | package com.watabou.pixeldungeon.actors.mobs; | ||
| + | |||
| + | import com.nyrds.pixeldungeon.mobs.common.IDepthAdjustable; | ||
| + | import com.watabou.pixeldungeon.Dungeon; | ||
| + | import com.watabou.pixeldungeon.actors.blobs.ToxicGas; | ||
| + | import com.watabou.pixeldungeon.actors.buffs.Paralysis; | ||
| + | import com.watabou.pixeldungeon.actors.buffs.Stun; | ||
| + | import com.watabou.pixeldungeon.items.food.RottenPasty; | ||
| + | |||
| + | public class MimicPie extends Mob implements IDepthAdjustable { | ||
| + | |||
| + | private int level; | ||
| + | |||
| + | public MimicPie() { | ||
| + | baseSpeed = 1.25f; | ||
| + | |||
| + | flying = true; | ||
| + | |||
| + | level = Dungeon.depth; | ||
| + | carcassChance = 0; | ||
| + | |||
| + | collect(new RottenPasty()); | ||
| + | |||
| + | addImmunity( ToxicGas.class ); | ||
| + | addImmunity( Paralysis.class ); | ||
| + | addImmunity( Stun.class ); | ||
| + | adjustStats(level); | ||
| + | } | ||
| + | |||
| + | public void adjustStats( int level ) { | ||
| + | this.level = level; | ||
| + | |||
| + | hp(ht((3 + level) * 5)); | ||
| + | expForKill = 2 + 2 * (level - 1) / 5; | ||
| + | baseAttackSkill = 9 + level; | ||
| + | baseDefenseSkill = 2 * baseAttackSkill / 3; | ||
| + | |||
| + | dmgMin = ht()/10; | ||
| + | dmgMax = ht()/4; | ||
| + | |||
| + | enemySeen = true; | ||
| + | } | ||
| + | |||
| + | @Override | ||
| + | public boolean canBePet() { | ||
| + | return false; | ||
| + | } | ||
| + | } | ||
| + | ''</ | ||
| + | |||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| + | |||
| + | ==== Technical Details ==== | ||
| + | * **Implementation**: | ||
| + | * **AI State**: Initially passive until triggered, then switches to Hunting behavior | ||
| + | * **Depth Scaling**: Stats automatically adjust based on dungeon level depth | ||
| + | |||
| + | ==== Related Mobs ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Notes ==== | ||
| + | Mimic Pie appears as a food item but is actually an enemy. Be careful when finding unattended food items in the dungeon, as they may be mimics in disguise. | ||
| + | |||
| + | Mimic Pie idea and design belongs to Dmitriy Denisov aka ThEnigma314 | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Information source: Java Class [[https:// | ||
| + | * Stats verification: | ||
| + | * Effect descriptions: | ||
| + | * Last updated: December 2025, source: Remixed Dungeon 1.9.3 | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd mobs mimic_pie}} | ||
rpd/mimic_pie_mob.txt · Last modified: by 127.0.0.1
