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rpd:mystery_meat_item [2025/12/24 07:02] – Create mystery_meat_item page to support chargrilled_meat_item reference mikerpd:mystery_meat_item [2025/12/24 07:05] (current) – external edit 127.0.0.1
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 +====== Mystery Meat ======
  
 +{{ rpd:images:mystery_meat_item.png|Mystery Meat }}
 +
 +**Mystery Meat** is a food item in Remixed Dungeon. When eaten, it has a random beneficial or harmful effect. It can be safely cooked at a cauldron to create [[rpd:chargrilled_meat_item|Chargrilled Meat]], eliminating the risk of negative effects.
 +
 +==== Description ====
 +According to the in-game description: "A mysterious piece of meat. Eating it might be risky, but there's a chance it could have positive effects."
 +
 +==== Item Class ====
 +* **Java Class:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/food/MysteryMeat.java|MysteryMeat.java]]
 +* **Inherits From:** [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/food/Food.java|Food.java]]
 +
 +==== Properties ====
 +* **Energy Provided:** 2,400 units (Hunger.STARVING - Hunger.HUNGRY)
 +* **Price:** 5 gold per item
 +* **Type:** Food item
 +* **Stackable:** Yes (up to 10 per stack)
 +* **Special Properties:** Random effect when consumed
 +
 +==== Effects When Eaten ====
 +When consumed, Mystery Meat randomly applies one of the following effects:
 +
 +* **Burning** - Sets the hero on fire (20% chance)
 +* **Roots** - Immobilizes the hero (20% chance) 
 +* **Poison** - Poisons the hero (20% chance)
 +* **Slow** - Slows the hero's movement and actions (20% chance)
 +* **No Effect** - Simply satisfies hunger (20% chance)
 +
 +==== Obtaining ====
 +* **Mobs drop:** Dropped by certain mobs including [[rpd:crab_mob|Crab]], [[rpd:spinner_mob|Spinner]], [[rpd:scorpio_mob|Scorpio]], and various spider types
 +* **Butchering:** Can be obtained from defeated animals and other meat-based enemies
 +* **Other food:** Can result from certain food transformations
 +
 +==== Strategy ====
 +* **Risk vs Reward:** The risk of negative effects must be weighed against potential benefits (no effect means safe hunger satisfaction)
 +* **Cooking:** Generally safer to cook Mystery Meat at a cauldron to make [[rpd:chargrilled_meat_item|Chargrilled Meat]] instead, which provides nutrition without risk
 +* **Emergency Use:** May be necessary to consume when other food sources are unavailable
 +* **Hunger State:** Riskier to consume when nearly starving compared to when moderately hungry
 +
 +==== Transformations ====
 +Mystery Meat can transform into other items under certain conditions:
 +* **Burned:** When exposed to fire, becomes [[rpd:chargrilled_meat_item|Chargrilled Meat]]
 +* **Frozen:** When exposed to cold, becomes [[rpd:freeze_carpaccio|Frozen Carpaccio]]
 +* **Poisoned:** When affected by poison, becomes [[rpd:rotten_food|Rotten Food]]
 +
 +==== Related Items ====
 +* [[rpd:chargrilled_meat_item|Chargrilled Meat]] - Cooked version with no random effects
 +* [[rpd:freeze_carpaccio|Frozen Carpaccio]] - Frozen version with healing properties
 +* [[rpd:rotten_food|Rotten Food]] - Poisoned version that causes harm
 +* [[rpd:ration_item|Iron Ration]] - Reliable food source without random effects
 +* [[rpd:food|Food]] - General information about food items
 +
 +==== Related Pages ====
 +* [[rpd:food|Food]] - General information about food items
 +* [[rpd:hunger_buff|Hunger]] - Detailed hunger mechanics
 +* [[rpd:cooking|Cooking]] - Process of cooking food items
 +
 +{{tag> rpd items food}}
rpd/mystery_meat_item.txt · Last modified: by 127.0.0.1