rpd:paralysis_arrow
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| rpd:paralysis_arrow [2025/12/25 12:30] – Wiki maintenance: rename pages to follow proper naming conventions, update content, and fix links mike | rpd:paralysis_arrow [2025/12/25 12:32] (current) – external edit 127.0.0.1 | ||
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| + | ====== Paralysis Arrow ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | **Paralysis Arrow** is a special ranged ammunition item in Remixed Pixel Dungeon that paralyzes enemies on hit. | ||
| + | |||
| + | ==== Description ==== | ||
| + | A wooden arrow with a head soaked in paralytic material. When this arrow hits an enemy, it applies a paralysis effect that prevents the target from acting for a short time. This is created by " | ||
| + | |||
| + | ==== Stats ==== | ||
| + | * **Damage:** 0-4 base points (modified by bow damage factor when fired) | ||
| + | * **Delay:** 0.75x (relative to weapon firing speed) | ||
| + | * **Durability: | ||
| + | * **Price:** Cannot be purchased in shops; only created through moistening | ||
| + | * **Weight:** 1 | ||
| + | |||
| + | ==== Properties ==== | ||
| + | * **Type:** Throwing/ | ||
| + | * **Usage:** For use with ranged weapons like bows | ||
| + | * **Consumable: | ||
| + | * **Stackable: | ||
| + | * **Special Effect:** Paralyzes the target on hit, preventing actions temporarily | ||
| + | |||
| + | ==== Creation ==== | ||
| + | Paralysis Arrows can be created by using a [[rpd: | ||
| + | |||
| + | ==== Mechanics ==== | ||
| + | * When hitting an enemy, applies the Stun status effect (which has paralysis-like effects) | ||
| + | * Stun completely stops the target from acting for 4 turns (duration may be modified by resistances) | ||
| + | * Stunned targets remain vulnerable and can still take damage normally | ||
| + | * The effect wears off after the duration expires or when the target takes sufficient damage | ||
| + | * Does not stack with other status effects like Frost or Burning | ||
| + | |||
| + | ==== Availability ==== | ||
| + | * **Creation Only:** Cannot be found as random loot; must be created by moistening | ||
| + | * **Required Materials: | ||
| + | * **Alchemy: | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Excellent for interrupting dangerous enemies or bosses during their turns | ||
| + | * Allows for safe attacks on paralyzed targets since they can't act | ||
| + | * Particularly effective against ranged enemies that would otherwise attack from a distance | ||
| + | * Good for taking down one enemy in a group while others approach | ||
| + | * Useful for creating breathing room during difficult encounters | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Source Code ==== | ||
| + | * Java: [[https:// | ||
| + | * String Resources: [[https:// | ||
| + | |||
| + | ==== Notes ==== | ||
| + | Paralysis Arrows are a key part of the alchemy system, allowing players to control combat tempo by stunning dangerous enemies during critical moments. | ||
| + | |||
| + | {{tag> rpd items ammunition ranged paralysis stunning }} | ||
rpd/paralysis_arrow.txt · Last modified: (external edit)
