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rpd:paralysis_arrow [2025/12/25 12:30] – Wiki maintenance: rename pages to follow proper naming conventions, update content, and fix links mikerpd:paralysis_arrow [2025/12/25 12:32] (current) – external edit 127.0.0.1
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 +====== Paralysis Arrow ======
  
 +{{ rpd:images:item_ParalysisArrow.png|Paralysis Arrow }}
 +
 +**Paralysis Arrow** is a special ranged ammunition item in Remixed Pixel Dungeon that paralyzes enemies on hit.
 +
 +==== Description ====
 +A wooden arrow with a head soaked in paralytic material. When this arrow hits an enemy, it applies a paralysis effect that prevents the target from acting for a short time. This is created by "moistening" a Common Arrow with a Potion of Paralytic Gas.
 +
 +==== Stats ====
 +  * **Damage:** 0-4 base points (modified by bow damage factor when fired)
 +  * **Delay:** 0.75x (relative to weapon firing speed)
 +  * **Durability:** Single use (consumed on impact)
 +  * **Price:** Cannot be purchased in shops; only created through moistening
 +  * **Weight:** 1
 +
 +==== Properties ====
 +  * **Type:** Throwing/Ammunition (Special)
 +  * **Usage:** For use with ranged weapons like bows
 +  * **Consumable:** Each arrow is consumed after being shot
 +  * **Stackable:** Can stack up to very high quantities
 +  * **Special Effect:** Paralyzes the target on hit, preventing actions temporarily
 +
 +==== Creation ====
 +Paralysis Arrows can be created by using a [[rpd:potion_of_paralytic_gas_item|Potion of Paralytic Gas]] on regular [[rpd:common_arrow_item|Common Arrows]]. This process is called "moistening" and transforms the basic arrow into one with special properties.
 +
 +==== Mechanics ====
 +  * When hitting an enemy, applies the Stun status effect (which has paralysis-like effects)
 +  * Stun completely stops the target from acting for 4 turns (duration may be modified by resistances)
 +  * Stunned targets remain vulnerable and can still take damage normally
 +  * The effect wears off after the duration expires or when the target takes sufficient damage
 +  * Does not stack with other status effects like Frost or Burning
 +
 +==== Availability ====
 +  * **Creation Only:** Cannot be found as random loot; must be created by moistening
 +  * **Required Materials:** Common Arrow + Potion of Paralytic Gas
 +  * **Alchemy:** Part of the game's alchemy system for creating special ammunition
 +
 +==== Strategy ====
 +  * Excellent for interrupting dangerous enemies or bosses during their turns
 +  * Allows for safe attacks on paralyzed targets since they can't act
 +  * Particularly effective against ranged enemies that would otherwise attack from a distance
 +  * Good for taking down one enemy in a group while others approach
 +  * Useful for creating breathing room during difficult encounters
 +
 +==== Related ====
 +  * [[rpd:common_arrow_item|Common Arrow]] - Base arrow for moistening
 +  * [[rpd:potion_of_paralytic_gas_item|Potion of Paralytic Gas]] - Required for creation
 +  * [[rpd:arrows|All Arrow Types]] - Complete list of arrow variants
 +  * [[rpd:bow|Bows]] - Weapons compatible with arrows
 +  * [[rpd:alchemy|Alchemy]] - Creating special items
 +  * [[rpd:paralysis_buff|Paralysis Status Effect]] - Detailed information about paralysis mechanics
 +
 +==== Source Code ====
 +  * Java: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/missiles/ParalysisArrow.java|ParalysisArrow.java]]
 +  * String Resources: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml|Arrow name and description strings]]
 +
 +==== Notes ====
 +Paralysis Arrows are a key part of the alchemy system, allowing players to control combat tempo by stunning dangerous enemies during critical moments.
 +
 +{{tag> rpd items ammunition ranged paralysis stunning }}
rpd/paralysis_arrow.txt · Last modified: (external edit)