rpd:playable_class
Differences
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| + | ====== Playable Classes ====== | ||
| + | Playable classes are the different character types that players can choose when starting a new game. Each class has unique abilities, strengths, and weaknesses. | ||
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| + | ==== Classes Available ==== | ||
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| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
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| + | ==== Class Unlocking ==== | ||
| + | Different classes have different unlock requirements: | ||
| + | * **Warrior, Mage, Rogue**: Available from the start | ||
| + | * **Huntress**: | ||
| + | * **Elf**: Unlocked by defeating the 4th boss [[rpd: | ||
| + | * **Gnoll**: Unlocked by befriending a [[rpd: | ||
| + | * **Necromancer**: | ||
| + | * **Priest**: Currently marked as " | ||
| + | |||
| + | ==== Class Advantages ==== | ||
| + | * **Unique Abilities: | ||
| + | * **Starting Equipment: | ||
| + | * **Stat Bonuses:** Classes may have different base stats | ||
| + | * **Specialization: | ||
| + | |||
| + | ==== Common Class Features ==== | ||
| + | * **Mastery: | ||
| + | * **Class Armor:** Powerful special abilities or equipment unique to each class | ||
| + | * **Special Mechanics: | ||
| + | * **Mastery Paths:** Each class can choose from specific mastery options to specialize | ||
| + | |||
| + | ==== Choosing a Class ==== | ||
| + | Consider your preferred playstyle when choosing a class: | ||
| + | * **Aggressive: | ||
| + | * **Magical: | ||
| + | * **Stealthy: | ||
| + | * **Ranged:** Huntress, Elf or other ranged specialists | ||
| + | * **Support: | ||
| + | * **Summoner: | ||
| + | |||
| + | ==== Related ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * Each individual class page for detailed information and strategies | ||
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| + | {{tag> rpd class}} | ||
