rpd:range
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| rpd:range [2025/12/25 01:10] – Wiki maintenance: update and rename pages to follow naming conventions, create missing pages to resolve red links mike | rpd:range [2025/12/25 01:13] (current) – external edit 127.0.0.1 | ||
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| + | ====== Range ====== | ||
| + | Range refers to the distance at which characters can attack targets in Remixed Dungeon. Understanding range is crucial for combat effectiveness and positioning. | ||
| + | |||
| + | ==== Types of Range ==== | ||
| + | * **Melee Range:** 1 tile (adjacent enemies only) | ||
| + | * **Short Range:** 2-3 tiles (some special weapons) | ||
| + | * **Long Range:** 4+ tiles (wands, some spells) | ||
| + | |||
| + | ==== Range Mechanics ==== | ||
| + | * Most weapons have range of 1 (melee) | ||
| + | * Some weapons like [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * Range affects targeting and line of sight requirements | ||
| + | |||
| + | ==== Weapons with Extended Range ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * Various [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Extended range allows attacking enemies safely from a distance | ||
| + | * Helps against enemies that prefer close combat | ||
| + | * Can be useful for triggering traps from a safe distance | ||
| + | * Consider line of sight when attacking at range | ||
| + | |||
| + | ==== Related Effects ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd combat mechanics range}} | ||
rpd/range.txt · Last modified: by 127.0.0.1
