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rpd:ranged_weapon_item [2025/12/28 17:04] – Wiki maintenance: Fix naming conventions and create missing pages mikerpd:ranged_weapon_item [2025/12/28 17:07] (current) – external edit 127.0.0.1
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 +====== Ranged Weapon ======
  
 +{{ rpd:images:ranged_weapon_item.png|Ranged Weapon }}
 +
 +**Ranged Weapons** are weapons in Remixed Dungeon that allow the hero to attack enemies from a distance without requiring direct contact.
 +
 +==== Description ====
 +Ranged weapons allow the hero to attack enemies from a safe distance using ammunition or magical charges. They are effective for kiting enemies and avoiding dangerous close combat.
 +
 +==== Properties ====
 +  * **Attack Skill:** Bonus to hit chance at range
 +  * **Damage Range:** Minimum and maximum damage dealt per hit
 +  * **Durability:** How many uses before the weapon breaks (if applicable)
 +  * **Speed Factor:** How quickly the weapon can be used
 +  * **Ammunition Type:** What projectiles are required to fire the weapon
 +
 +==== Ranged Weapon Types ====
 +  * **[[rpd:bow_item|Bows]]** - Traditional projectile weapons requiring arrows
 +  * **[[rpd:crossbow_item|Crossbows]]** - Powerful ranged weapons with slower fire rate
 +  * **[[rpd:dart_item|Dart Throwers]]** - Throwing weapons for short-medium range
 +  * **[[rpd:wand_item|Wands]]** - Magic projectile weapons with charges
 +
 +==== Ammunition Systems ====
 +  * **[[rpd:arrow_item|Arrows]]** - Standard ammunition for bows
 +  * **[[rpd:bolt_item|Bolts]]** - Ammunition for crossbows
 +  * **[[rpd:dart_item|Darts]]** - Thrown projectiles
 +  * **[[rpd:ammo|Ammunition]]** - General ammunition types
 +
 +==== Combat Strategy ====
 +  * **Kiting:** Maintain distance while dealing damage
 +  * **Positioning:** Use ranged weapons to fight from safe positions
 +  * **Ammunition Management:** Ensure adequate supply of required ammunition
 +  * **Charges:** For wands, manage limited charges effectively
 +
 +==== Special Properties ====
 +  * **Range:** Distance weapons can effectively fire
 +  * **Accuracy:** Hit chance at various ranges
 +  * **Rate of Fire:** How quickly the weapon can be fired
 +  * **Special Effects:** Some ranged weapons have additional effects
 +
 +==== Upgrades ====
 +  * Ranged weapons can be [[rpd:upgrade|upgraded]] using [[rpd:scroll_of_upgrade_item|Scrolls of Upgrade]]
 +  * Some allow [[rpd:enchantments|enchantments]] to provide special effects
 +  * Higher levels provide better stats
 +
 +==== Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/ranged/RangedWeapon.java|RangedWeapon.java]] - Base ranged weapon class
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/items/weapon/WeaponFactory.java|WeaponFactory.java]] - Weapon creation factory
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values/strings_all.xml#L1586-L1700|Ranged weapon strings]] - English names and descriptions
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/res/values-ru/strings_all.xml#L1527-L1631|Ranged weapon strings (Russian)]] - Russian localization
 +
 +==== Related ====
 +  * [[rpd:weapon_item|Weapon]]
 +  * [[rpd:melee_weapon_item|Melee Weapon]]
 +  * [[rpd:enchantments|Enchantments]]
 +  * [[rpd:ammo|Ammunition]]
 +  * [[rpd:hero_class|Hero Classes]]
 +  * [[rpd:combat_mechanics|Combat Mechanics]]
 +
 +{{tag> rpd items weapons ranged equipment }}