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rpd:rogue [2025/12/22 20:22] – Wiki maintenance: Fix page naming conventions, update content and links mikerpd:rogue [2025/12/22 20:27] (current) – external edit 127.0.0.1
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 +====== Rogue ======
  
 +{{ rpd:images:thief_sprite.png|Rogue }}
 +
 +The **Rogue** is one of the starting playable classes in Remixed Dungeon. He is a master of stealth and cunning, specializing in stealth, detection, and agility. Known for high evasion and detection capabilities.
 +
 +==== Class Overview ====
 +  * **Primary Focus**: Stealth and agility
 +  * **Special Ability**: Enhanced detection and high evasion
 +  * **Playstyle**: Evasive combat with detection advantages
 +  * **Magic Affinity**: Rogue
 +
 +==== Starting Stats and Equipment ====
 +  * **Starting HP**: 20
 +  * **Starting STR**: 10
 +  * **Starting Equipment**:
 +    * +1 Ring of Shadows (identified)
 +    * Cloth Armor (identified)
 +    * 100 Gold
 +    * Cloak spell (in quickslot)
 +    * Scroll of Magic Mapping (known item)
 +
 +==== Class Perks ====
 +  * **Ring of Shadows +1**: Starts with a Ring of Shadows +1
 +  * **Ring Identification**: Identifies the type of a ring on equipping it
 +  * **Light Armor Proficiency**: Proficient with light armor, dodging better while wearing it
 +  * **Detection Expertise**: Proficient in detecting hidden doors and traps
 +  * **Identified Maps**: Scrolls of Magic Mapping are identified from the beginning
 +
 +==== Class Abilities ====
 +  * **High Evasion**: Higher chance to dodge enemy attacks
 +  * **Detection**: Better at finding hidden doors and traps
 +  * **Deception**: Special class armor ability for invisibility
 +
 +==== Advantages ====
 +  * High evasion makes difficult to hit
 +  * Better at detecting traps and secret doors
 +  * Fast weapons for more frequent attacks
 +  * Special abilities for stealth and escape
 +  * Good for players who prefer strategic positioning
 +  * Ring of Shadows is pre-identified and enhanced
 +
 +==== Disadvantages ====
 +  * Lower direct combat effectiveness than Warrior
 +  * Ring of Shadows requires energy to be effective
 +  * Lower health than Warrior
 +  * More dependent on finding good equipment quickly
 +
 +==== Subclasses ====
 +  * [[rpd:assassin_subclass|Assassin]]: When performing a surprise attack, inflicts additional damage to the target
 +  * [[rpd:freerunner_subclass|Free Runner]]: Can move almost twice as fast as most monsters; when running, is much harder to hit (requires being unencumbered and not starving)
 +
 +==== Class Armor ====
 +Rogues have access to a special class armor (obtained by using the [[rpd:armor_kit_item|ArmorKit]] on any regular armor) that grants temporary invisibility, allowing for escape or strategic positioning.
 +
 +==== Strategy ====
 +  * Use high evasion to avoid taking damage
 +  * Rely on detection to navigate safely
 +  * Use fast weapons frequently for potential combo attacks
 +  * Take advantage of stealth abilities when needed
 +  * Look for opportunities to backstab or gain advantage
 +  * Consider mastery path based on playstyle preferences
 +
 +==== Source Code References ====
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/java/com/watabou/pixeldungeon/actors/hero/HeroClass.java|HeroClass.java]]
 +  * [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/hero/initHeroes.json|initHeroes.json]]
 +
 +==== Related ====
 +  * [[rpd:playable_class|Playable Classes]] - Other character options
 +  * [[rpd:assassin_subclass|Assassin]] - Mastery path 1
 +  * [[rpd:freerunner_subclass|FreeRunner]] - Mastery path 2
 +  * [[rpd:ring_of_shadows_item|Ring of Shadows]] - Starting equipment
 +  * [[rpd:cloak_spell|Cloak Spell]] - Quickslot ability
 +
 +{{tag> rpd playable_classes rogue}}
rpd/rogue.txt · Last modified: by 127.0.0.1