rpd:rogue_class
Differences
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| rpd:rogue_class [2025/12/18 23:04] – Add missing hero class and subclass pages, update naming convention, fix innkeeper page mike | rpd:rogue_class [2025/12/18 23:06] (current) – external edit 127.0.0.1 | ||
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| + | ====== Rogue Class ====== | ||
| + | {{ rpd: | ||
| + | |||
| + | The **Rogue** is one of the starting [[rpd: | ||
| + | |||
| + | ==== Description ==== | ||
| + | The Rogue is a class that thrives in stealth and using the environment to gain advantages. Specializing in trap detection and avoidance, the Rogue can use darkness and shadows to their benefit. They have access to unique mechanics that reward careful and tactical gameplay. | ||
| + | |||
| + | ==== Starting Equipment ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * 70 [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Stats ==== | ||
| + | * **Starting Strength:** 10 (standard) | ||
| + | * **Starting HP:** 15 (standard) | ||
| + | * **Starting SP:** 10 (standard) | ||
| + | * **Max Inventory: | ||
| + | |||
| + | ==== Special Abilities ==== | ||
| + | * **Enhanced Trap Detection: | ||
| + | * **Invisibility Interaction: | ||
| + | * **Magic Affinity:** Rogue magic affinity, allowing access to stealth and utility spells like [[rpd: | ||
| + | * **Shadow Mechanics: | ||
| + | |||
| + | ==== Subclasses ==== | ||
| + | The Rogue can choose between two Mastery paths after defeating Tengu (boss #2) with a [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | ==== Advantages ==== | ||
| + | * Superior trap detection and avoidance | ||
| + | * Better stealth and invisibility mechanics | ||
| + | * Strong utility for dungeon exploration | ||
| + | * Good at dealing with groups of enemies through positioning | ||
| + | |||
| + | ==== Disadvantages ==== | ||
| + | * Lower starting armor than Warrior class | ||
| + | * Relies on positioning and tactical gameplay | ||
| + | * Less direct combat strength compared to Warrior | ||
| + | |||
| + | ==== Strategy ==== | ||
| + | * Focus on trap detection and use traps to your advantage | ||
| + | * Leverage invisibility for stealth attacks and escapes | ||
| + | * Use positioning to avoid direct confrontations when needed | ||
| + | * Invest in shadow-related equipment to maximize class benefits | ||
| + | * Take advantage of the class' | ||
| + | |||
| + | ==== Content Verification ==== | ||
| + | * Information source: Java Classes and initHeroes.json | ||
| + | * Starting equipment: RemixedDungeon/ | ||
| + | * Stats: RemixedDungeon/ | ||
| + | * Class implementation: | ||
| + | |||
| + | ==== See Also ==== | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | * [[rpd: | ||
| + | |||
| + | {{tag> rpd classes rogue hero}} | ||
rpd/rogue_class.txt · Last modified: by 127.0.0.1
