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rpd:scout_armor [2025/12/19 21:40] – Wiki maintenance: Create missing pages, fix naming conventions, update content verification mikerpd:scout_armor [2025/12/19 21:42] (current) – external edit 127.0.0.1
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 +====== Scout Armor ======
  
 +{{ rpd:images:item_ScoutArmor.png|Scout Armor }}
 +
 +Scout Armor is the class-specific armor obtained by using an [[rpd:armor_kit|Armor Kit]] on any regular armor for the [[rpd:scout_subclass|Scout]] subclass of the [[rpd:elf_class|Elf]] class in Remixed Dungeon.
 +
 +==== Acquisition ====
 +  * Use an [[rpd:armor_kit|Armor Kit]] on any regular armor while playing as an [[rpd:elf_class|Elf]] who has chosen the [[rpd:scout_subclass|Scout]] subclass after defeating Tengu (Boss #2)
 +  * Transforms the base armor into Scout Armor, preserving the DR and STR requirements of the original armor
 +
 +==== Special Properties ====
 +  * Inherits all properties from [[rpd:elf_armor|Elf Armor]]
 +  * **Exclusive to Scout subclass**: Cannot be equipped by characters who are not the Scout subclass
 +  * **Special ability**: [[rpd:elf_armor|Elf Armor]]'s special ability (creates patches of grass/vegetation in a large area)
 +  * **Skill point cost**: Uses skill points equal to (max skill points/3) when activated
 +  * Requires sufficient skill points to use special ability
 +  * Preserves DR and STR requirements of original armor
 +
 +==== Mechanics ====
 +  * Inherits the ElfArmor class which extends ClassArmor
 +  * The special ability creates patches of regrowth (grass/vegetation) in the visible area and around the hero
 +  * Skill point cost increases with hero's max skill points
 +  * Only accessible when subclass is Scout (HeroSubClass.SCOUT)
 +
 +==== Usage ====
 +  * Essential armor for maximizing the effectiveness of the Scout subclass
 +  * Should be crafted as soon as possible after choosing the Scout subclass
 +  * Allows full utilization of subclass abilities through the special ability
 +  * Particularly useful for creating vegetation for stealth or blocking mob paths
 +
 +==== Notes ====
 +  * Part of the subclass identity system in Remixed Dungeon
 +  * Class armors represent the unique nature of each subclass
 +  * Cannot be worn by characters who haven't unlocked the appropriate subclass
 +  * Inherits the base Elf armor properties and special ability
 +  * Created through the ClassArmor.upgrade() method which transfers properties from original armor
 +
 +==== See Also ====
 +  * [[rpd:scout_subclass|Scout]] - The subclass that uses this armor
 +  * [[rpd:elf_armor|Elf Armor]] - Base armor type with special ability
 +  * [[rpd:armor_kit|Armor Kit]] - Item needed to create class armor
 +  * [[rpd:elf_class|Elf Class]] - Hero class that gains access to Scout
 +
 +{{tag> rpd items armor scout elf class_armor}}
rpd/scout_armor.txt · Last modified: by 127.0.0.1