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rpd:shoot_in_eye_spell [2025/12/25 12:30] – Wiki maintenance: rename pages to follow proper naming conventions, update content, and fix links mikerpd:shoot_in_eye_spell [2025/12/25 12:32] (current) – external edit 127.0.0.1
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 +====== ShootInEye ======
 +
 +{{ rpd:images:shoot_in_eye_spell_icon.png|ShootInEye Spell Icon }}
 +
 +**ShootInEye** is a spell in Remixed Pixel Dungeon (Huntress Affinity).
 +
 +==== Description ====
 +Use your exceptional marksmanship skills to shoot the enemy right in the eye, if he has any of course.
 +
 +==== Stats ====
 +  * **Magic Affinity:** Huntress
 +  * **Targeting:** char_not_self
 +  * **Level:** 1
 +  * **Mana Cost:** 5
 +  * **Cast Time:** 1 turn
 +  * **Special Effects:** damages and blinds target
 +
 +==== Mechanics ====
 +When cast, the ShootInEye spell:
 +  * Applies a blindness effect to the target for a duration equal to the caster's skill level
 +  * Deals damage based on the caster's skill level and equipped weapon's damage roll
 +  * Shows a boomerang zap effect between caster and target
 +  * Plays a wound hit effect on the target
 +
 +The damage calculation is: `damage = math.sqrt(caster:skillLevel()) * weapon:damageRoll(caster)`
 +
 +==== Usage ====
 +The ShootInEye spell can be used for:
 +  * **Offensive applications**: Direct damage to enemies
 +  * **Tactical applications**: Blinding enemies to reduce their combat effectiveness
 +  * **Strategic applications**: Creating opportunities during combat by blinding dangerous enemies
 +
 +==== Classes ====
 +Classes that can use this spell include:
 +  * [[rpd:huntress_class|Huntress]] class (default starting spell)
 +  * Other classes that gain access through special means
 +
 +==== Strategy ====
 +How to effectively use the ShootInEye spell:
 +  * **Best situations**: Use against dangerous enemies to blind them temporarily and reduce their effectiveness
 +  * **Timing considerations**: Most effective when you can follow up with additional attacks during the blindness period
 +  * **Synergies**: Combines well with other damage-dealing abilities during the blindness window
 +
 +==== Data Validation ====
 +This information is extracted directly from the game code and validated against the source implementation. The details are accurate as of the referenced source files and provide reliable information about the spell mechanics.
 +
 +==== Content Verification ====
 +* Information source: Lua Script in Remixed Dungeon codebase
 +* Stats verified: Yes, extracted directly from spell class properties
 +* Effect descriptions: Generated from code analysis and string resources
 +* Last updated: 2025-12-12 based on ShootInEye.lua
 +
 +==== Source Code ====
 +This page content is based on the Lua Script: [[https://github.com/NYRDS/remixed-dungeon/blob/master/RemixedDungeon/src/main/assets/scripts/spells/ShootInEye.lua|ShootInEye]]
 +
 +==== See Also ====
 +  * [[rpd:spells|Spells]]
 +  * [[rpd:mechanics|Game Mechanics]]
 +  * [[rpd:huntress_class|Huntress Affinity]]
 +  * [[rpd:blindness_buff|Blindness Buff]]
 +
 +{{tag> rpd spells huntress }}
  
rpd/shoot_in_eye_spell.txt · Last modified: (external edit)